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Date:	Sun, 20 Jan 2013 11:38:25 -0800
From:	Stephen Hemminger <stephen@...workplumber.org>
To:	vyasevic@...hat.com
Cc:	Michał Mirosław <mirqus@...il.com>,
	netdev@...r.kernel.org, bridge@...ts.linux-foundation.org,
	davem@...emloft.net, shemminger@...tta.com, mst@...hat.com,
	shmulik.ladkani@...il.com
Subject: Re: [PATCH net-next V6 02/14] bridge: Add vlan filtering
 infrastructure

On Sun, 20 Jan 2013 12:59:22 -0500
Vlad Yasevich <vyasevic@...hat.com> wrote:

> On 01/17/2013 08:57 PM, Michał Mirosław wrote:
> > 2013/1/16 Vlad Yasevich <vyasevic@...hat.com>:
> > [...]
> >> --- /dev/null
> >> +++ b/net/bridge/br_vlan.c
> > [...]
> >> +struct net_port_vlan *nbp_vlan_find(const struct net_port_vlans *v, u16 vid)
> >> +{
> >> +       struct net_port_vlan *pve;
> >> +
> >> +       /* Must be done either in rcu critical section or with RTNL held */
> >> +       WARN_ON_ONCE(!rcu_read_lock_held() && !rtnl_is_locked());
> >> +
> >> +       list_for_each_entry_rcu(pve, &v->vlan_list, list) {
> >> +               if (pve->vid == vid)
> >> +                       return pve;
> >> +       }
> >> +
> >> +       return NULL;
> >> +}
> >
> > This looks expensive - it's O(n) with n = number of configured VLANs on a port.
> > And this is called for every packet. The bridge already has a hash of VLAN
> > structures found by br_vlan_find(). You could add a second bitmap there
> > (eg. ingres_ports[]) and check port's bit instead of walking the list.
> > You would use a bit more memory (64 bytes minus the removed list-head)
> > per configured VLAN but save some cycles in hot path.
> >
> 
> Technically wouldn't even need another bitmap as an existing membership 
> bitmap would cover this case.  I did some profiling and the list is 
> faster for 3 vlans per port.  Hash is faster for more then 3 vlans.
> 
> I can easily switch to hash if that is what others think.
> 
> -vlad

Let's assume the people that really want this feature are using a lot
of vlan's. i.e n = 1000 or so. A bitmap is O(1). Any hash list would
incur a just a big memory penalty for the list head. In other words
a full bitmap is 4096 bits = 512 bytes.  If you use hash list,
then the equivalent memory size would be only 64 list heads, therefore
a bitmap is a better choice than a hlist.


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