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Date:	Mon, 5 Aug 2013 17:39:11 +0800
From:	Fan Du <fan.du@...driver.com>
To:	David Miller <davem@...emloft.net>, <steffen.klassert@...unet.com>
CC:	Fan Du <fan.du@...driver.com>, <herbert@...dor.hengli.com.au>,
	<netdev@...r.kernel.org>
Subject: Re: [PATCH] xfrm: Refactor xfrm_state timer management



On 2013年08月02日 10:14, Fan Du wrote:
>
>
> On 2013年08月02日 06:35, David Miller wrote:
>> From: Fan Du<fan.du@...driver.com>
>> Date: Thu, 1 Aug 2013 15:39:50 +0800
>>
>>> Current xfrm_state timer management is vulnerable in below several ways:
>>>
>>> - Use hrtimer for timer, the timer handler use wall clock checking expire events
>>> commit e3c0d047 "Fix unexpected SA hard expiration after changing date" fix
>>> the partial problem by notify IKED with soft -> expire sequence when user
>>> changing system time forward. But it didn't fix the issue when use changing
>>> system time backwards, which is most crucial as SAs lifetime will be a *bigger*
>>> one when doing so, thus buy much time for cracker.
>>>
>>> In short words, changing system time forward/backward can either result in
>>> long long lifetime SAs or sudden SA hard expired first.
>>>
>>> It actually can be fixed this by adding more flags, and with more complicated
>>> checking whether system time is being turned forward or backward. I did it and
>>> eventually works well. But it's only for "add time expire", taking care of
>>> "use time expire" will add more logic into timer handler, and much more
>>> complicated.
>>>
>>> - When user give "use lifetime" by xfrm user configuration
>>> interface, current xfrm_state timer management will actually turn the timer on
>>> even when no IP packet hit policy, and the "use lifetime" eventually become
>>> "add lifetime".
>>>
>>> The culprit is: with one timer for both "add lifetime" and "use lifetime", at the
>>> same time using wall clock to check two expire events. This patch tries to solve
>>> it by:
>>> - Switch real time timer with monotonic timer against any system time changing
>>> - Use "add lifetime" to override "use lifetime" when both applied, as most popular
>>> IKED like Racoon2/StrongSwan use "add lifetime" only.
>>> - Start "add lifetime" timer only when xfrm_state is updated/added
>>> - Start "use lifetime" timer when actually SAs is used.
>>> - Start the timer with soft lifetime interval first, and then in timer handler
>>> rearm timer with hard lifetime to get rid of using wall clock.
>>>
>>> Signed-off-by: Fan Du<fan.du@...driver.com>
>>
>> This is getting way too complicated, there must be a much better way
>> to handle this.
>>
>> I suspect the thing to do is to have system time changes generate a
>> notifier when clock_was_set() is called.
>>
>> The XFRM code would walk the rules and pretend that we hit the soft
>> timeout for every rule that we haven't hit the soft timeout yet
>> already.
>>
>> If a rule hit the soft timeout, force a hard timeout.
>>
>> When forcing a soft timeout, adjust the hard timeout to be
>> (hard_timeout - soft_timeout) into the future.
>>
>> Because these other approaches are extremely fragile and
>> unmaintainable.
>>
> Hi, Dave
>
> Your idea is my initial approach to this issue :) but please let me try
> to explain this clearly to you.
>
> soft timeout and hard timeout should be independent of system clock,
> for example, set SA hard lifetime to 180s, soft lifetime to 153s,
> in this configuration, soft timeout is expected to happen after exactly
> 153s, notifying IKED soft timeout from kernel has nothing to do with
> currently wall clock. The same is true for hard timeout. This is the way
> this patch following.
>
> But original xfrm design is using wall clock to check whether soft/hard
> timeout happen. That's because original designer think by "add lifetime",
> the starting point for timing is when alloc this SA(xfrm_state_alloc).
> This is improper, because the SA only takes effect when it's ready,
> and its lifetime should be timing from IKED has added/updated this SA
> (xfrm_state_add/update).
>
> Also original xfrm design doesn't start timer with soft lifetime first,
> A 1 second timeout is initiated to drive timer handler to calculate
> soft timeout, and then in the next timer interrupt calculate hard timeout.
> So this timer actually timeout three times. And I think we don't need to
> that at all.
>
> Last but not least, "use lifetime" should be started in
> xfrm_state_check_expire when this SA is indeed used for the first time.
> Original design mingle "add lifetime" and "use lifetime" together.
>
> That's the problem we have in current XFRM layer. I thought about whenever
> system clock is updated, notify XFRM layer, again transverse all xfrm_state
> need to take locks. And what about the SA when it just enter timer handler
> and system clock is update. Notifier will delay quite a bit.
>
> The initiative to rework xfrm_state timer independent of system clock is
> host needs to calibrate local time with GPS or ntp frequently, and SAs
> lifetime shouldn't be impacted.
>
>

Hi, Dave/Steffen

After three days of testing with below script, this patch is quite stronger
enough for vibrated and random system clock change than current implementation.
I'm not sure I made myself clear in previous lengthy reply. If not, please
give one last chance to make my argument. If this patch is indeed not the way
as you wish, please also tell me. I will try to fix this issue in one way or another :)

Thanks

while [ 1 ]
do
	if [ $RANDOM/2 ]
	then
		date -s "+$(($RANDOM%1000)) seconds"
	else
		date -s "-$(($RANDOM%1000)) seconds"
	fi
	
	sleep $(($RANDOM%3))

	if [ $RANDOM/2 ]
	then
		date -s "+$(($RANDOM%1000)) seconds"
	else
		date -s "-$(($RANDOM%1000)) seconds"
	fi
	sleep $(($RANDOM%5))
done


-- 
浮沉随浪只记今朝笑

--fan
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