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Message-ID: <20140902162029.GC31516@oracle.com>
Date:	Tue, 2 Sep 2014 12:20:29 -0400
From:	Sowmini Varadhan <sowmini.varadhan@...cle.com>
To:	davem@...emloft.net, raghuram.kothakota@...cle.com,
	sowmini.varadhan@...cle.com
Cc:	netdev@...r.kernel.org
Subject: [PATCH net-next v2 2/2] Re-check for a VIO_DESC_READY data
 descriptor after short udelay()


Upon encountering the first !VIO_DESC_READY in vnet_walk_rx(),
it is frequently worthwhile to re-check the descriptor status
after a short microsecond delay, as a bursty sender could
be actively populating the descriptors, and the short udelay()
is far less expensive than rolling back to ldc_rx() and having
to wake up and read data on another LDC message.

Signed-off-by: Sowmini Varadhan <sowmini.varadhan@...cle.com>
Acked-by: Raghuram Kothakota <raghuram.kothakota@...cle.com>
---
changes since v1: moved label `again', variable `retries' to this patchset.

 drivers/net/ethernet/sun/sunvnet.c | 23 ++++++++++++++++++++---
 1 file changed, 20 insertions(+), 3 deletions(-)

diff --git a/drivers/net/ethernet/sun/sunvnet.c b/drivers/net/ethernet/sun/sunvnet.c
index 8f90b57..7b1f320 100644
--- a/drivers/net/ethernet/sun/sunvnet.c
+++ b/drivers/net/ethernet/sun/sunvnet.c
@@ -390,11 +390,28 @@ static int vnet_walk_rx(struct vnet_port *port, struct vio_dring_state *dr,
 	viodbg(DATA, "vnet_walk_rx start[%08x] end[%08x]\n", start, end);
 
 	while (start != end) {
-		int ack = 0, err = vnet_walk_rx_one(port, dr, start, &ack);
+		int retries;
+		int ack = 0, err;
+
+		retries = 0;
+again:
+		err = vnet_walk_rx_one(port, dr, start, &ack);
 		if (err == -ECONNRESET)
 			return err;
-		if (err != 0)
-			break;
+		if (err != 0)  {
+			/* The descriptor was not READY. Retry with a
+			 * small delay, in case we have a bursty sender
+			 * that is actively populating the descriptors, to
+			 * reduce the overhead of stopping and re-entering
+			 * which would involve expensive LDC messages.
+			 */
+			if (retries++ < 3) {
+				udelay(4);
+				goto again;
+			} else {
+				break;
+			}
+		}
 		if (ack_start == -1)
 			ack_start = start;
 		ack_end = start;
-- 
1.8.4.2

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