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Message-ID: <1481020451.6225.38.camel@redhat.com>
Date: Tue, 06 Dec 2016 11:34:11 +0100
From: Paolo Abeni <pabeni@...hat.com>
To: Eric Dumazet <eric.dumazet@...il.com>
Cc: David Miller <davem@...emloft.net>,
netdev <netdev@...r.kernel.org>,
Willem de Bruijn <willemb@...gle.com>
Subject: Re: [PATCH] net/udp: do not touch skb->peeked unless really needed
Hi Eric,
On Mon, 2016-12-05 at 09:57 -0800, Eric Dumazet wrote:
> From: Eric Dumazet <edumazet@...gle.com>
>
> In UDP recvmsg() path we currently access 3 cache lines from an skb
> while holding receive queue lock, plus another one if packet is
> dequeued, since we need to change skb->next->prev
>
> 1st cache line (contains ->next/prev pointers, offsets 0x00 and 0x08)
> 2nd cache line (skb->len & skb->peeked, offsets 0x80 and 0x8e)
> 3rd cache line (skb->truesize/users, offsets 0xe0 and 0xe4)
>
> skb->peeked is only needed to make sure 0-length packets are properly
> handled while MSG_PEEK is operated.
>
> I had first the intent to remove skb->peeked but the "MSG_PEEK at
> non-zero offset" support added by Sam Kumar makes this not possible.
>
> This patch avoids one cache line miss during the locked section, when
> skb->len and skb->peeked do not have to be read.
>
> It also avoids the skb_set_peeked() cost for non empty UDP datagrams.
>
> Signed-off-by: Eric Dumazet <edumazet@...gle.com>
Thank you for all the good work.
After all your improvement, I see the cacheline miss in inet_recvmsg()
as a major perf offender for the user space process in the udp flood
scenario due to skc_rxhash sharing the same sk_drops cacheline.
Using an udp-specific drop counter (and an sk_drops accessor to wrap
sk_drops access where needed), we could avoid such cache miss. With that
- patch for udp.h only below - I get 3% improvement on top of all the
pending udp patches, and the gain should be more relevant after the 2
queues rework. What do you think ?
Cheers,
Paolo.
---
diff --git a/include/linux/udp.h b/include/linux/udp.h
index d1fd8cd..2bbf5db 100644
--- a/include/linux/udp.h
+++ b/include/linux/udp.h
@@ -49,7 +49,11 @@ struct udp_sock {
unsigned int corkflag; /* Cork is required */
__u8 encap_type; /* Is this an Encapsulation socket? */
unsigned char no_check6_tx:1,/* Send zero UDP6 checksums on TX? */
- no_check6_rx:1;/* Allow zero UDP6 checksums on RX? */
+ no_check6_rx:1,/* Allow zero UDP6 checksums on RX? */
+ pcflag:6; /* UDP-Lite specific, moved here to */
+ /* fill an hole, marks socket as */
+ /* UDP-Lite if > 0 */
+
/*
* Following member retains the information to create a UDP header
* when the socket is uncorked.
@@ -64,8 +68,7 @@ struct udp_sock {
#define UDPLITE_BIT 0x1 /* set by udplite proto init function */
#define UDPLITE_SEND_CC 0x2 /* set via udplite setsockopt */
#define UDPLITE_RECV_CC 0x4 /* set via udplite setsocktopt */
- __u8 pcflag; /* marks socket as UDP-Lite if > 0 */
- __u8 unused[3];
+
/*
* For encapsulation sockets.
*/
@@ -79,6 +82,9 @@ struct udp_sock {
int (*gro_complete)(struct sock *sk,
struct sk_buff *skb,
int nhoff);
+
+ /* since we are prone to drops, avoid dirtying any sk cacheline */
+ atomic_t drops ____cacheline_aligned_in_smp;
};
static inline struct udp_sock *udp_sk(const struct sock *sk)
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