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Date:   Fri, 24 Feb 2017 02:16:02 +0800
From:   Xin Long <lucien.xin@...il.com>
To:     Marcelo Ricardo Leitner <marcelo.leitner@...il.com>
Cc:     David Laight <David.Laight@...lab.com>,
        network dev <netdev@...r.kernel.org>,
        "linux-sctp@...r.kernel.org" <linux-sctp@...r.kernel.org>,
        Neil Horman <nhorman@...driver.com>,
        Vlad Yasevich <vyasevich@...il.com>,
        "davem@...emloft.net" <davem@...emloft.net>
Subject: Re: [PATCH net-next 2/2] sctp: add support for MSG_MORE

On Fri, Feb 24, 2017 at 1:40 AM, Marcelo Ricardo Leitner
<marcelo.leitner@...il.com> wrote:
> On Thu, Feb 23, 2017 at 04:04:10PM +0000, David Laight wrote:
>> From: Xin Long
>> > Sent: 23 February 2017 03:46
>> > On Tue, Feb 21, 2017 at 10:27 PM, David Laight <David.Laight@...lab.com> wrote:
>> > > From: Xin Long
>> > >> Sent: 18 February 2017 17:53
>> > >> This patch is to add support for MSG_MORE on sctp.
>> > >>
>> > >> It adds force_delay in sctp_datamsg to save MSG_MORE, and sets it after
>> > >> creating datamsg according to the send flag. sctp_packet_can_append_data
>> > >> then uses it to decide if the chunks of this msg will be sent at once or
>> > >> delay it.
>> > >>
>> > >> Note that unlike [1], this patch saves MSG_MORE in datamsg, instead of
>> > >> in assoc. As sctp enqueues the chunks first, then dequeue them one by
>> > >> one. If it's saved in assoc,the current msg's send flag (MSG_MORE) may
>> > >> affect other chunks' bundling.
>> > >
>> > > I thought about that and decided that the MSG_MORE flag on the last data
>> > > chunk was the only one that mattered.
>> > > Indeed looking at any others is broken.
>> > >
>> > > Consider what happens if you have two small chunks queued, the first
>> > > with MSG_MORE set, the second with it clear.
>> > >
>> > > I think that sctp_outq_flush() will look at the first chunk and decide it
>> > > doesn't need to do anything because sctp_packet_transmit_chunk()
>> > > returns SCTP_XMIT_DELAY.
>> > > The data chunk with MSG_MORE clear won't even be looked at.
>> > > So the data will never be sent.
>>
>> > It's not that bad as you thought, in sctp_packet_can_append_data():
>> > when inflight == 0 || sctp_sk(asoc->base.sk)->nodelay, the chunks
>> > would be still sent out.
>>
>> One of us isn't understanding the other :-)
>>
>> IIRC sctp_packet_can_append_data() is called for the first queued
>> data chunk in order to decide whether to generate a message that
>
> Perhaps here lies the source of the confusion?
> sctp_packet_can_append_data() is called for all queued data chunks, and
> not just the first one.
>
> sctp_outq_flush
>   (retransmissions here, omitted for simplicity)
>   /* Finally, transmit new packets.  */
>   while ((chunk = sctp_outq_dequeue_data(q)) != NULL) {
>     sctp_packet_transmit_chunk
>       sctp_packet_append_chunk
>         sctp_packet_can_append_data
>         __sctp_packet_append_chunk
>
> So chunks are checked one by one.
I think I got David's point.
like, the queue is:

chunk3[null]-->chunk2 [msg_more]-->chunk1 [msg_more]

it dequeue from chunk1, once it returns SCTP_XMIT_DELAY
chunk2, chunk3 will has no chance to dequeue, as it will
goto: sctpflush_out in sctp_outq_flush(), But we are expecting
to send all chunks.

>
>> consists only of data chunks.
>
> That's not really its purpose. It's to check if it can append a data
> chunk to the packet being prepared, while respecting asoc state, cwnd,
> etc.
>
> HTH!
>
>   Marcelo
>
>> If it returns SCTP_XMIT_OK then a message is built collecting the
>> rest of the queued data chunks (until the window fills).
>>
>> So if I send a message with MSG_MORE set (on an idle connection)
>> SCTP_XMIT_DELAY is returned and a message isn't sent.
>>
>> I now send a second small message, this time with MSG_MORE clear.
>> The message is queued, then the code looks to see if it can send anything.
>>
>> sctp_packet_can_append_data() is called for the first queued chunk.
>> Since it has force_delay set SCTP_XMIT_DELAY is returned and no
>> message is built.
>> The second message isn't even looked at.
>>
>> > What MSG_MORE flag actually does is ignore inflight == 0 and
>> > sctp_sk(asoc->base.sk)->nodelay to delay the chunks, but still
>> > it has to respect the original logic (like !chunk->msg->can_delay
>> > || !sctp_packet_empty(packet) || ...)
>> >
>> > To delay the chunks with MSG_MORE set even when inflight is 0
>> > it especially important here for users.
>>
>> I'm not too worried about that.
>> Sending the first message was a cheap way to ensure something got
>> sent if the application lied and didn't send a subsequent message.
>>
>> The change has hit Linus's tree, I'll should be able to test that
>> and confirm what I think is going on.
>>
>>       David
>>

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