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Message-ID: <CAKD1Yr1g+GLy-DZT5uR8oOXPcDOYRBRRN80Jz-A-VKOvazaVUw@mail.gmail.com>
Date:   Wed, 4 Oct 2017 01:35:32 +0900
From:   Lorenzo Colitti <lorenzo@...gle.com>
To:     enh <enh@...gle.com>
Cc:     Stephen Hemminger <stephen@...workplumber.org>,
        "netdev@...r.kernel.org" <netdev@...r.kernel.org>
Subject: Re: [PATCH iproute2] iproute: build more easily on Android

On Tue, Oct 3, 2017 at 5:23 AM, enh <enh@...gle.com> wrote:
>> Rather than moving everything, why not make kernel headers directory
>> configurable as part of the configure script setup process.
>
> the problem is that C libraries with their our own uapi headers still
> need your app-specific headers. to build iproute2 we need to put
> iproute2's include/ on our include path, but then the fact that your
> different uapi headers are *under* that directory causes the conflict.

Right - when building iproute2 we must have .../iproute2/include in
the include paths.

So when, say, ip/link_iptnl.c does #include <linux/in.h>, that file is
in two places in the path - the C library includes and the iproute
includes, and those two files conflict with each other.

There's no way to tell the compiler "use external/iproute2/include but
not external/iproute2/include/linux". But if the iproute2 files are in
uapi/ , then a simple #include <linux/in.h> won't find the UAPI copy
and the files won't conflict.

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