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Message-ID: <CACSApvbH9JJjyEn2Tv0vuO0-0o+VBqSQR0d6LnaHx0i8VPortw@mail.gmail.com>
Date: Mon, 30 Apr 2018 12:59:44 -0400
From: Soheil Hassas Yeganeh <soheil@...gle.com>
To: David Miller <davem@...emloft.net>
Cc: Eric Dumazet <eric.dumazet@...il.com>,
netdev <netdev@...r.kernel.org>,
Yuchung Cheng <ycheng@...gle.com>,
Neal Cardwell <ncardwell@...gle.com>,
Eric Dumazet <edumazet@...gle.com>,
Willem de Bruijn <willemb@...gle.com>
Subject: Re: [PATCH V2 net-next 1/2] tcp: send in-queue bytes in cmsg upon read
On Mon, Apr 30, 2018 at 12:10 PM, David Miller <davem@...emloft.net> wrote:
> From: Eric Dumazet <eric.dumazet@...il.com>
> Date: Mon, 30 Apr 2018 09:01:47 -0700
>
>> TCP sockets are read by a single thread really (or synchronized
>> threads), or garbage is ensured, regardless of how the kernel
>> ensures locking while reporting "queue length"
>
> Whatever applications "typically do", we should never return
> garbage, and that is what this code allowing to happen.
>
> Everything else in recvmsg() operates on state under the proper socket
> lock, to ensure consistency.
>
> The only reason we are releasing the socket lock first it to make sure
> the backlog is processed and we have the most update information
> available.
>
> It seems like one is striving for correctness and better accuracy, no?
> :-)
>
> Look, this can be fixed really simply. And if you are worried about
> unbounded loops if two apps maliciously do recvmsg() in parallel,
> then don't even loop, just fallback to full socket locking and make
> the "non-typical" application pay the price:
>
> tmp1 = A;
> tmp2 = B;
> barrier();
> tmp3 = A;
> if (unlikely(tmp1 != tmp3)) {
> lock_sock(sk);
> tmp1 = A;
> tmp2 = B;
> release_sock(sk);
> }
>
> I'm seriously not applying the patch as-is, sorry. This issue
> must be addressed somehow.
Thank you David for the suggestion. Sure, I'll send a V3 with what you
suggested above.
Thanks,
Soheil
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