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Message-ID: <CAOftzPiG6JMb2=U3ZU9D2+0U=1zLqZPgax8OFRHF_1UTcs5Shw@mail.gmail.com>
Date:   Thu, 13 Sep 2018 13:55:01 -0700
From:   Joe Stringer <joe@...d.net.nz>
To:     Alexei Starovoitov <alexei.starovoitov@...il.com>
Cc:     Joe Stringer <joe@...d.net.nz>, daniel@...earbox.net,
        netdev <netdev@...r.kernel.org>, ast@...nel.org,
        john fastabend <john.fastabend@...il.com>, tgraf@...g.ch,
        Martin KaFai Lau <kafai@...com>,
        Nitin Hande <nitin.hande@...il.com>, mauricio.vasquez@...ito.it
Subject: Re: [PATCH bpf-next 07/11] bpf: Add helper to retrieve socket in BPF

On Thu, 13 Sep 2018 at 12:06, Alexei Starovoitov
<alexei.starovoitov@...il.com> wrote:
>
> On Wed, Sep 12, 2018 at 5:06 PM, Alexei Starovoitov
> <alexei.starovoitov@...il.com> wrote:
> > On Tue, Sep 11, 2018 at 05:36:36PM -0700, Joe Stringer wrote:
> >> This patch adds new BPF helper functions, bpf_sk_lookup_tcp() and
> >> bpf_sk_lookup_udp() which allows BPF programs to find out if there is a
> >> socket listening on this host, and returns a socket pointer which the
> >> BPF program can then access to determine, for instance, whether to
> >> forward or drop traffic. bpf_sk_lookup_xxx() may take a reference on the
> >> socket, so when a BPF program makes use of this function, it must
> >> subsequently pass the returned pointer into the newly added sk_release()
> >> to return the reference.
> >>
> >> By way of example, the following pseudocode would filter inbound
> >> connections at XDP if there is no corresponding service listening for
> >> the traffic:
> >>
> >>   struct bpf_sock_tuple tuple;
> >>   struct bpf_sock_ops *sk;
> >>
> >>   populate_tuple(ctx, &tuple); // Extract the 5tuple from the packet
> >>   sk = bpf_sk_lookup_tcp(ctx, &tuple, sizeof tuple, netns, 0);
> > ...
> >> +struct bpf_sock_tuple {
> >> +     union {
> >> +             __be32 ipv6[4];
> >> +             __be32 ipv4;
> >> +     } saddr;
> >> +     union {
> >> +             __be32 ipv6[4];
> >> +             __be32 ipv4;
> >> +     } daddr;
> >> +     __be16 sport;
> >> +     __be16 dport;
> >> +     __u8 family;
> >> +};
> >
> > since we can pass ptr_to_packet into map lookup and other helpers now,
> > can you move 'family' out of bpf_sock_tuple and combine with netns_id arg?
> > then progs wouldn't need to copy bytes from the packet into tuple
> > to do a lookup.

If I follow, you're proposing that users should be able to pass a
pointer to the source address field of the L3 header, and assuming
that the L3 header ends with saddr+daddr (no options/extheaders), and
is immediately followed by the sport/dport then a packet pointer
should work for performing socket lookup. Then it is up to the BPF
program writer to ensure that this is the case, or otherwise fall back
to populating a copy of the sock tuple on the stack.

> have been thinking more about it.
> since only ipv4 and ipv6 supported may be use size of bpf_sock_tuple
> to infer family inside the helper, so it doesn't need to be passed explicitly?

Let me make sure I understand the proposal here.

The current structure and function prototypes are:

struct bpf_sock_tuple {
      union {
              __be32 ipv6[4];
              __be32 ipv4;
      } saddr;
      union {
              __be32 ipv6[4];
              __be32 ipv4;
      } daddr;
      __be16 sport;
      __be16 dport;
      __u8 family;
};

static struct bpf_sock *(*bpf_sk_lookup_tcp)(void *ctx,
                                           struct bpf_sock_tuple *tuple,
                                           int size, unsigned int netns_id,
                                           unsigned long long flags);
static struct bpf_sock *(*bpf_sk_lookup_udp)(void *ctx,
                                           struct bpf_sock_tuple *tuple,
                                           int size, unsigned int netns_id,
                                           unsigned long long flags);
static int (*bpf_sk_release)(struct bpf_sock *sk, unsigned long long flags);

You're proposing something like:

struct bpf_sock_tuple4 {
      __be32 saddr;
      __be32 daddr;
      __be16 sport;
      __be16 dport;
      __u8 family;
};

struct bpf_sock_tuple6 {
      __be32 saddr[4];
      __be32 daddr[4];
      __be16 sport;
      __be16 dport;
      __u8 family;
};

static struct bpf_sock *(*bpf_sk_lookup_tcp)(void *ctx,
                                           void *tuple,
                                           int size, unsigned int
netns_id,
                                           unsigned long long flags);
static struct bpf_sock *(*bpf_sk_lookup_udp)(void *ctx,
                                           void *tuple,
                                           int size, unsigned int netns_id,
                                           unsigned long long flags);
static int (*bpf_sk_release)(struct bpf_sock *sk, unsigned long long flags);

Then the implementation will check the size against either
"sizeof(struct bpf_sock_tuple4)" or "sizeof(struct bpf_sock_tuple6)"
and interpret as the v4 or v6 handler from this.

Sure, I can try this out.

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