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Message-ID: <20181219181532.64558a46@xhacker.debian>
Date: Wed, 19 Dec 2018 10:21:44 +0000
From: Jisheng Zhang <Jisheng.Zhang@...aptics.com>
To: Marcin Wojtas <mw@...ihalf.com>
CC: Thomas Petazzoni <thomas.petazzoni@...tlin.com>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Antoine Tenart <antoine.tenart@...tlin.com>,
netdev <netdev@...r.kernel.org>,
Grégory Clement <gregory.clement@...tlin.com>,
Russell King - ARM Linux <linux@...linux.org.uk>,
Maxime Chevallier <maxime.chevallier@...tlin.com>,
"nadavh@...vell.com" <nadavh@...vell.com>,
Grzegorz Jaszczyk <jaz@...ihalf.com>,
Stefan Chulski <stefanc@...vell.com>,
David Miller <davem@...emloft.net>,
"linux-arm-kernel@...ts.infradead.org"
<linux-arm-kernel@...ts.infradead.org>
Subject: Re: [PATCH net] net: mvneta: fix operation for 64K PAGE_SIZE
On Wed, 19 Dec 2018 10:24:37 +0100 Marcin Wojtas wrote:
> Hi Jisheng,
>
> śr., 19 gru 2018 o 04:11 Jisheng Zhang <Jisheng.Zhang@...aptics.com> napisał(a):
> >
> >
> > On Mon, 17 Dec 2018 08:37:35 +0100 Thomas Petazzoni wrote:
> >
> > > Hello Marcin,
> > >
> > > On Mon, 17 Dec 2018 00:25:58 +0100, Marcin Wojtas wrote:
> > >
> > > > Thanks. Indeed, the patch is valid as a fix for current version of SW
> > > > BM. However, because this concept is broken, I will rework it and
> > > > submit patch/patches some time early 2019.
> > >
> > > I know some people are working on XDP support in mvneta, and this work
> > > also needs to change parts of the memory allocation strategy in this
> > > driver. I'd suggest to get in touch with those folks. Antoine can give
> > > you the contact details, I don't have them off-hand. Or perhaps they
> > > will see this e-mail :-)
> >
> > Great. So the problem of current memory allocation is seen, glad to
> > know reworking is going on.
> >
> > Besides the memory waste, there's another issue with commit 7e47fd84b56b
> > it always allocates page, so the rx is mapped with dmap_map_page(), but
> > the unmap routine isn't updated, there's mismatch here.
> >
>
> Indeed, despite the upcoming rework, which will be more complex, how
> about I submit a quick patch for this?
That's better. Thank you
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