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Message-ID: <b906bec0fd12d25474561263087a26b8b0519fe4.camel@perches.com>
Date: Thu, 20 Dec 2018 21:12:43 -0800
From: Joe Perches <joe@...ches.com>
To: Jason Gunthorpe <jgg@...pe.ca>
Cc: Bart Van Assche <bvanassche@....org>,
Stephen Warren <swarren@...dotorg.org>,
Tariq Toukan <tariqt@...lanox.com>, xavier.huwei@...wei.com,
netdev@...r.kernel.org, linux-rdma@...r.kernel.org,
Doug Ledford <dledford@...hat.com>,
Stephen Warren <swarren@...dia.com>,
Christoph Hellwig <hch@....de>,
Andrew Morton <akpm@...ux-foundation.org>,
Linus Torvalds <torvalds@...ux-foundation.org>
Subject: Re: rfc: bool structure members (was Re: [PATCH V3] net/mlx4: Get
rid of page operation after dma_alloc_coherent)
On Thu, 2018-12-20 at 20:31 -0700, Jason Gunthorpe wrote:
> On Thu, Dec 20, 2018 at 06:25:05PM -0800, Joe Perches wrote:
>
> > I agree it's not a very good message nor is bool use
> > of structure members a real problem except in very
> > few cases.
>
> I think the issue is that the link it shows lacks the context of the
> discussion thread - and the actual guidance here is more
> complicated.
>
> A discussion in coding style would probably be better.
Perhaps so.
Care to submit a coding_style.rst patch or
improve the one below this?
> - Don't put multiple true/false fields in a single struct (be it bool,
> u8, int, etc) - use bit-fields instead.
I'm not of the opinion this is always true.
rmw sometimes has a cost that bool does not.
Maybe 5 or more consecutive bools, but fewer
than that probably has no significant cost
when used consecutively in a struct.
Except maybe on the odd architecture. (alpha, etc)
> - Don't use bool if cache line layout matters, its size and alignment
> varies
Completely right and that is the primary reason
to avoid bool use in structs IMO.
> - Do use bool to clearly express that the variable, parameter or
> structure member can only take on a true/false value.
Yes absolutely, but that does conflict with the
first bullet point
> .. and I also seem to remember there is a small performance downside
> to bool stores in some ABIs as the compiler has to cannonize stores to
> 0 or 1? But this also eliminates certain bug classes..
Cannonize? Canonicalize?
I think it's interesting when compilers go boom.
Anyway, both of those points are very true too.
cheers, Joe
Maybe this patch to coding-style.rst is a starting point?
---
Documentation/process/coding-style.rst | 26 ++++++++++++++++++++++----
1 file changed, 22 insertions(+), 4 deletions(-)
diff --git a/Documentation/process/coding-style.rst b/Documentation/process/coding-style.rst
index b78dd680c038..752bead24d4a 100644
--- a/Documentation/process/coding-style.rst
+++ b/Documentation/process/coding-style.rst
@@ -921,7 +921,25 @@ result. Typical examples would be functions that return pointers; they use
NULL or the ERR_PTR mechanism to report failure.
-17) Don't re-invent the kernel macros
+17) Using bool
+--------------
+
+bool function return types are always fine to use whenever appropriate.
+bool structure members are more complicated.
+
+If memory utilization or alignment is a concern, please do not use bool
+structure members. Do not use bool if cache line layout matters, its size
+and alignment varies based on the compiled architecture.
+
+Do use bool to clearly express that the variable, parameter or structure
+member can only take on a true/false value.
+
+There can be a small performance downside to bool stores in some ABIs as
+the compiler has to canonicalize stores to 0 or 1. But doing so can also
+eliminates certain bug classes.
+
+
+18) Don't re-invent the kernel macros
-------------------------------------
The header file include/linux/kernel.h contains a number of macros that
@@ -944,7 +962,7 @@ need them. Feel free to peruse that header file to see what else is already
defined that you shouldn't reproduce in your code.
-18) Editor modelines and other cruft
+19) Editor modelines and other cruft
------------------------------------
Some editors can interpret configuration information embedded in source files,
@@ -978,7 +996,7 @@ own custom mode, or may have some other magic method for making indentation
work correctly.
-19) Inline assembly
+20) Inline assembly
-------------------
In architecture-specific code, you may need to use inline assembly to interface
@@ -1010,7 +1028,7 @@ the next instruction in the assembly output:
: /* outputs */ : /* inputs */ : /* clobbers */);
-20) Conditional Compilation
+21) Conditional Compilation
---------------------------
Wherever possible, don't use preprocessor conditionals (#if, #ifdef) in .c
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