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Message-ID: <CAEf4Bzbj8=YBYDs52TA8r4HAKS64rZMg9X0WGTdcJBLauL+F3A@mail.gmail.com>
Date:   Thu, 7 Feb 2019 11:21:16 -0800
From:   Andrii Nakryiko <andrii.nakryiko@...il.com>
To:     Alexei Starovoitov <alexei.starovoitov@...il.com>
Cc:     Andrii Nakryiko <andriin@...com>, Song Liu <songliubraving@...com>,
        Yonghong Song <yhs@...com>, Alexei Starovoitov <ast@...com>,
        Martin Lau <kafai@...com>, netdev@...r.kernel.org,
        Daniel Borkmann <daniel@...earbox.net>
Subject: Re: [PATCH v2 bpf-next 2/2] btf: expose API to work with raw btf data

On Tue, Feb 5, 2019 at 10:25 PM Alexei Starovoitov
<alexei.starovoitov@...il.com> wrote:
>
> On Tue, Feb 05, 2019 at 09:46:14PM -0800, Andrii Nakryiko wrote:
> > On Tue, Feb 5, 2019 at 7:07 PM Alexei Starovoitov
> > <alexei.starovoitov@...il.com> wrote:
> > >
> > > On Tue, Feb 05, 2019 at 04:29:49PM -0800, Andrii Nakryiko wrote:
> > > > This patch exposes two new APIs btf__get_raw_data_size() and
> > > > btf__get_raw_data() that allows to get a copy of raw BTF data out of
> > > > struct btf. This is useful for external programs that need to manipulate
> > > > raw data, e.g., pahole using btf__dedup() to deduplicate BTF type info
> > > > and then writing it back to file.
> > > >
> > > > Signed-off-by: Andrii Nakryiko <andriin@...com>
> > > > Acked-by: Song Liu <songliubraving@...com>
> > > > ---
> > > >  tools/lib/bpf/btf.c      | 10 ++++++++++
> > > >  tools/lib/bpf/btf.h      |  2 ++
> > > >  tools/lib/bpf/libbpf.map |  2 ++
> > > >  3 files changed, 14 insertions(+)
> > > >
> > > > diff --git a/tools/lib/bpf/btf.c b/tools/lib/bpf/btf.c
> > > > index 1c2ba7182400..34bfb3641aac 100644
> > > > --- a/tools/lib/bpf/btf.c
> > > > +++ b/tools/lib/bpf/btf.c
> > > > @@ -437,6 +437,16 @@ int btf__fd(const struct btf *btf)
> > > >       return btf->fd;
> > > >  }
> > > >
> > > > +__u32 btf__get_raw_data_size(const struct btf *btf)
> > > > +{
> > > > +     return btf->data_size;
> > > > +}
> > > > +
> > > > +void btf__get_raw_data(const struct btf *btf, char *data)
> > > > +{
> > > > +     memcpy(data, btf->data, btf->data_size);
> > > > +}
> > >
> > > I cannot think of any other way to use this api,
> > > but to call btf__get_raw_data_size() first,
> > > then malloc that much memory and then call btf__get_raw_data()
> > > to store btf into it.
> > >
> > > If so, may be api should be single call that allocates, copies,
> > > and returns pointer to new mem and its size?
> > > Probably less error prone?
> > >
> >
> > I don't have strong preference, but providing pointer to allocated memory
> > seems more flexible and allows more clever/optimal use of memory from caller
> > side. E.g., instead of doing two mallocs, you can imagine doing something
> > like:
> >
> > int max_size = max(btf__get_raw_data_size(btf),
> >                    btf_ext__get_raw_data_size(btf_ext));
> > char *m = malloc(max_size);
> > btf__get_raw_data(btf, m);
> > dump_btf_section_to_file(m, some_file);
> > btf_ext__get_raw_data(btf_ext, m);
> > dump_btf_ext_section_to_file(m, some_file);
> > free(m);
> >
> > Also, pointer to memory could be mmap()'ed file, for instance. In general,
> > for a library it might be a good thing to not be prescriptive as to how one
> > gets that piece of memory.
>
> Plausible, but I'd like to see pahole patches to be convinced ;)
>

Here's a summary of proposed ways to expose raw data through new api,
with pros/cons.

1. Originally proposed two functions. `int btf__get_raw_data_size()`
to get size, `void btf__get_raw_data(void* buf)` to write raw data to
a provided buf.

Pros:
  - allows maximal flexibility for users of this API. They can manage
memory as it's convenient for them (e.g., reusing same buffer for
multiple btf and btf_ext raw data).
  - allows using mmap()'ed memory, as allocation and memory ownership
is delegated to user

Cons:
  - has potential of buffer overflows, if user doesn't provide big enough buffer


2. Alexei's proposal to combine getting size in single function that
internally allocates new memory buffer, copies data and returns it to
users to use and later free.

Pros:
  - one less API function
  - more straightforward usage, it's hard to misuse it (except for
memory leaking, if memory is not freed)

Cons:
  - always allocated for each call
  - least flexible approach, doesn't allow caller to manage memory,
prevents any kind of direct write to mmap()'ed file

3. Daniel proposed realloc-like approach, where caller optionally
provides memory buffer, but we always call realloc() internally to
ensure we have long enough buffer.

Pros:
  - allows callers to provide their memory buffer (similar to approach
#1, but see cons below)
  - prevents user error with providing too small buffer (similar to approach #2)

Cons:
  - realloc expects that memory was allocated by previous malloc()
call, so caller can't allocate bigger chunk of memory and provide
pointer inside that area (behavior is undefined in that case). This
requirement is not immediately obvious, so this approach feels more
error prone than either of approach #1 and #2
  - still doesn't allow mmap()'ed usage, again due to realloc()'s requirements


Approach #3 looks most subtly-error-prone, as it's too easy to just
provide pointer that's not at the beginning of malloc()'ed memory, but
this might not be detected immediately, and could potentially lead to
silent memory corruption.

I'd still go with approach #1 as it provides least restrictive API,
even though approach #2 will provide marginally better usability for
common cases.

Alexei, Daniel, which approach you'd prefer in the end after
considering all pros and cons?

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