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Date:   Thu, 21 Feb 2019 13:49:33 -0800
From:   Jakub Kicinski <jakub.kicinski@...ronome.com>
To:     Toke Høiland-Jørgensen <toke@...hat.com>
Cc:     David Miller <davem@...emloft.net>, netdev@...r.kernel.org,
        Jesper Dangaard Brouer <brouer@...hat.com>,
        Daniel Borkmann <daniel@...earbox.net>,
        Alexei Starovoitov <ast@...nel.org>
Subject: Re: [PATCH net-next 2/2] xdp: Add devmap_idx map type for looking
 up devices by ifindex

On Thu, 21 Feb 2019 12:56:54 +0100, Toke Høiland-Jørgensen wrote:
> A common pattern when using xdp_redirect_map() is to create a device map
> where the lookup key is simply ifindex. Because device maps are arrays,
> this leaves holes in the map, and the map has to be sized to fit the
> largest ifindex, regardless of how many devices actually are actually
> needed in the map.
> 
> This patch adds a second type of device map where the key is interpreted as
> an ifindex and looked up using a hashmap, instead of being used as an array
> index. This leads to maps being densely packed, so they can be smaller.
> 
> The default maps used by xdp_redirect() are changed to use the new map
> type, which means that xdp_redirect() is no longer limited to ifindex < 64,
> but instead to 64 total simultaneous interfaces per network namespace. This
> also provides an easy way to compare the performance of devmap and
> devmap_idx:
> 
> xdp_redirect_map (devmap): 8394560 pkt/s
> xdp_redirect (devmap_idx): 8179480 pkt/s
> 
> Difference: 215080 pkt/s or 3.1 nanoseconds per packet.

Could you share what the ifindex mix was here, to arrive at these
numbers?  How does it compare to using an array but not keying with
ifindex?

> Signed-off-by: Toke Høiland-Jørgensen <toke@...hat.com>

> +static int dev_map_idx_update_elem(struct bpf_map *map, void *key, void *value,
> +				   u64 map_flags)
> +{
> +	struct bpf_dtab *dtab = container_of(map, struct bpf_dtab, map);
> +	struct bpf_dtab_netdev *dev, *old_dev;
> +	u32 idx = *(u32 *)key;
> +	u32 val = *(u32 *)value;
> +	u32 bit;
> +
> +	if (unlikely(map_flags > BPF_EXIST))
> +		return -EINVAL;
> +	if (unlikely(map_flags == BPF_NOEXIST))
> +		return -EEXIST;
> +
> +	old_dev = __dev_map_idx_lookup_elem(map, idx);
> +	if (!val) {
> +		if (!old_dev)
> +			return 0;

IMHO this is a fairly strange mix of array and hashmap semantics.  I
think you should stick to hashmap behaviour AFA flags and update/delete
goes.

> +		xchg(&dtab->netdev_map[old_dev->bit], NULL);
> +		spin_lock(&dtab->index_lock);
> +		hlist_del_rcu(&old_dev->index_hlist);
> +		spin_unlock(&dtab->index_lock);
> +
> +		clear_bit_unlock(old_dev->bit, dtab->bits_used);
> +		call_rcu(&old_dev->rcu, __dev_map_entry_free);
> +	} else {
> +		if (idx != val)
> +			return -EINVAL;
> +		if (old_dev)
> +			return 0;
> +		if (!__dev_map_find_bit(dtab, &bit))
> +			return -E2BIG;
> +		dev = __dev_map_alloc_node(dtab, idx, bit);
> +		if (IS_ERR(dev))
> +			return PTR_ERR(dev);
> +
> +		xchg(&dtab->netdev_map[bit], dev);
> +		spin_lock(&dtab->index_lock);
> +		hlist_add_head_rcu(&dev->index_hlist,
> +				   dev_map_index_hash(dtab, dev->ifindex));
> +		spin_unlock(&dtab->index_lock);
> +	}
> +	return 0;
> +}
> +
>  const struct bpf_map_ops dev_map_ops = {
>  	.map_alloc = dev_map_alloc,
>  	.map_free = dev_map_free,

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