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Message-ID: <20190623192123.GA32287@hmswarspite.think-freely.org>
Date: Sun, 23 Jun 2019 15:21:23 -0400
From: Neil Horman <nhorman@...driver.com>
To: Willem de Bruijn <willemdebruijn.kernel@...il.com>
Cc: Network Development <netdev@...r.kernel.org>,
Matteo Croce <mcroce@...hat.com>,
"David S. Miller" <davem@...emloft.net>
Subject: Re: [PATCH v2 net] af_packet: Block execution of tasks waiting for
transmit to complete in AF_PACKET
On Sun, Jun 23, 2019 at 10:39:12AM -0400, Willem de Bruijn wrote:
> On Sun, Jun 23, 2019 at 7:40 AM Neil Horman <nhorman@...driver.com> wrote:
> >
> > On Sat, Jun 22, 2019 at 10:21:31PM -0400, Willem de Bruijn wrote:
> > > > > -static void __packet_set_status(struct packet_sock *po, void *frame, int status)
> > > > > +static void __packet_set_status(struct packet_sock *po, void *frame, int status,
> > > > > + bool call_complete)
> > > > > {
> > > > > union tpacket_uhdr h;
> > > > >
> > > > > @@ -381,6 +382,8 @@ static void __packet_set_status(struct packet_sock *po, void *frame, int status)
> > > > > BUG();
> > > > > }
> > > > >
> > > > > + if (po->wait_on_complete && call_complete)
> > > > > + complete(&po->skb_completion);
> > > >
> > > > This wake need not happen before the barrier. Only one caller of
> > > > __packet_set_status passes call_complete (tpacket_destruct_skb).
> > > > Moving this branch to the caller avoids a lot of code churn.
> > > >
> > > > Also, multiple packets may be released before the process is awoken.
> > > > The process will block until packet_read_pending drops to zero. Can
> > > > defer the wait_on_complete to that one instance.
> > >
> > > Eh no. The point of having this sleep in the send loop is that
> > > additional slots may be released for transmission (flipped to
> > > TP_STATUS_SEND_REQUEST) from another thread while this thread is
> > > waiting.
> > >
> > Thats incorrect. The entirety of tpacket_snd is protected by a mutex. No other
> > thread can alter the state of the frames in the vector from the kernel send path
> > while this thread is waiting.
>
> I meant another user thread updating the memory mapped ring contents.
>
Yes, thats true, and if that happens, we will loop through this path again (the
do..while section, picking up the next frame for transmit)
> > > Else, it would have been much simpler to move the wait below the send
> > > loop: send as many packets as possible, then wait for all of them
> > > having been released. Much clearer control flow.
> > >
> > Thats (almost) what happens now. The only difference is that with this
> > implementation, the waiting thread has the opportunity to see if userspace has
> > queued more frames for transmission during the wait period. We could
> > potentially change that, but thats outside the scope of this fix.
>
> Agreed. I think the current, more complex, behavior was intentional.
> We could still restructure to move it out of the loop and jump back.
> But, yes, definitely out of scope for a fix.
>
Yes, it was, though based on your comments I've moved the wait_for_completion
call to the bottom of the loop, so its only checked after we are guaranteed to
have sent at least one frame. I think that makes the code a bit more legible.
> > > Where to set and clear the wait_on_complete boolean remains. Integer
> > > assignment is fragile, as the compiler and processor may optimize or
> > > move simple seemingly independent operations. As complete() takes a
> > > spinlock, avoiding that in the DONTWAIT case is worthwhile. But probably
> > > still preferable to set when beginning waiting and clear when calling
> > > complete.
> > We avoid any call to wait_for_complete or complete already, based on the gating
> > of the need_wait variable in tpacket_snd. If the transmitting thread doesn't
> > set MSG_DONTWAIT in the flags of the msg structure, we will never set
> > wait_for_complete, and so we will never manipulate the completion queue.
>
> But we don't know the state of this at tpacket_destruct_skb time without
> wait_for_completion?
>
Sure we do, wait_for_complete is stored in the packet_sock structure, which is
available and stable at the time tpacket_destruct_skb is called.
po->wait_for_complete is set in tpacket_snd iff:
1) The MSG_DONTWAIT flag is clear
and
2) We have detected that the next frame in the memory mapped buffer does not
have its status set to TP_STATUS_SEND_REQUEST.
If those two conditions are true, we set po->wait_for_complete to 1, which
indicates that tpacket_destruct_skb should call complete, when all the frames
we've sent to the physical layer have been freed (i.e. when packet_read_pending
is zero).
If wait_for_complete is non-zero, we also can be confident that the
calling task is either:
a) Already blocking on wait_for_completion_interruptible_timeout
or
b) Will be waiting on it shortly
In case (a) the blocking/transmitting task will be woken up, and continue on its
way
In case (b) the transmitting task will call
wait_for_completion_interruptible_timeout, see that the completion has already
been called (based on the completion structs done variable being positive), and
return immediately.
I've made a slight update to the logic/comments in my next version to make that a little
more clear
Neil
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