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Message-ID: <20190626171439.GB31355@hmswarspite.think-freely.org>
Date: Wed, 26 Jun 2019 13:14:39 -0400
From: Neil Horman <nhorman@...driver.com>
To: Willem de Bruijn <willemdebruijn.kernel@...il.com>
Cc: Network Development <netdev@...r.kernel.org>,
Matteo Croce <mcroce@...hat.com>,
"David S. Miller" <davem@...emloft.net>
Subject: Re: [PATCH v4 net] af_packet: Block execution of tasks waiting for
transmit to complete in AF_PACKET
On Wed, Jun 26, 2019 at 11:05:39AM -0400, Willem de Bruijn wrote:
> On Wed, Jun 26, 2019 at 6:54 AM Neil Horman <nhorman@...driver.com> wrote:
> >
> > On Tue, Jun 25, 2019 at 06:30:08PM -0400, Willem de Bruijn wrote:
> > > > diff --git a/net/packet/af_packet.c b/net/packet/af_packet.c
> > > > index a29d66da7394..a7ca6a003ebe 100644
> > > > --- a/net/packet/af_packet.c
> > > > +++ b/net/packet/af_packet.c
> > > > @@ -2401,6 +2401,9 @@ static void tpacket_destruct_skb(struct sk_buff *skb)
> > > >
> > > > ts = __packet_set_timestamp(po, ph, skb);
> > > > __packet_set_status(po, ph, TP_STATUS_AVAILABLE | ts);
> > > > +
> > > > + if (!packet_read_pending(&po->tx_ring))
> > > > + complete(&po->skb_completion);
> > > > }
> > > >
> > > > sock_wfree(skb);
> > > > @@ -2585,7 +2588,7 @@ static int tpacket_parse_header(struct packet_sock *po, void *frame,
> > > >
> > > > static int tpacket_snd(struct packet_sock *po, struct msghdr *msg)
> > > > {
> > > > - struct sk_buff *skb;
> > > > + struct sk_buff *skb = NULL;
> > > > struct net_device *dev;
> > > > struct virtio_net_hdr *vnet_hdr = NULL;
> > > > struct sockcm_cookie sockc;
> > > > @@ -2600,6 +2603,7 @@ static int tpacket_snd(struct packet_sock *po, struct msghdr *msg)
> > > > int len_sum = 0;
> > > > int status = TP_STATUS_AVAILABLE;
> > > > int hlen, tlen, copylen = 0;
> > > > + long timeo = 0;
> > > >
> > > > mutex_lock(&po->pg_vec_lock);
> > > >
> > > > @@ -2646,12 +2650,21 @@ static int tpacket_snd(struct packet_sock *po, struct msghdr *msg)
> > > > if ((size_max > dev->mtu + reserve + VLAN_HLEN) && !po->has_vnet_hdr)
> > > > size_max = dev->mtu + reserve + VLAN_HLEN;
> > > >
> > > > + reinit_completion(&po->skb_completion);
> > > > +
> > > > do {
> > > > ph = packet_current_frame(po, &po->tx_ring,
> > > > TP_STATUS_SEND_REQUEST);
> > > > if (unlikely(ph == NULL)) {
> > > > - if (need_wait && need_resched())
> > > > - schedule();
> > > > + if (need_wait && skb) {
> > > > + timeo = sock_sndtimeo(&po->sk, msg->msg_flags & MSG_DONTWAIT);
> > > > + timeo = wait_for_completion_interruptible_timeout(&po->skb_completion, timeo);
> > >
> > > This looks really nice.
> > >
> > > But isn't it still susceptible to the race where tpacket_destruct_skb
> > > is called in between po->xmit and this
> > > wait_for_completion_interruptible_timeout?
> > >
> > Thats not an issue, since the complete is only gated on packet_read_pending
> > reaching 0 in tpacket_destuct_skb. Previously it was gated on my
> > wait_on_complete flag being non-zero, so we had to set that prior to calling
> > po->xmit, or the complete call might never get made, resulting in a hang. Now,
> > we will always call complete, and the completion api allows for arbitrary
> > ordering of complete/wait_for_complete (since its internal done variable gets
> > incremented), making a call to wait_for_complete effectively a fall through if
> > complete gets called first.
>
> Perfect! I was not aware that it handles that internally. Hadn't read
> do_wait_for_common closely before.
>
> > There is an odd path here though. If an application calls sendmsg on a packet
> > socket here with MSG_DONTWAIT set, then need_wait will be zero, and we will
> > eventually exit this loop without ever having called wait_for_complete, but
> > tpacket_destruct_skb will still have called complete when all the frames
> > complete transmission. In and of itself, thats fine, but it leave the
> > completion structure in a state where its done variable will have been
> > incremented at least once (specifically it will be set to N, where N is the
> > number of frames transmitted during the call where MSG_DONTWAIT is set). If the
> > application then calls sendmsg on this socket with MSG_DONTWAIT clear, we will
> > call wait_for_complete, but immediately return from it (due to the previously
> > made calls to complete). I've corrected this however, but adding that call to
> > reinit_completion prior to the loop entry, so that we are always guaranteed to
> > have the completion variable set properly to wait for only the frames being sent
> > in this particular instance of the sendmsg call.
>
> Yep, understood.
>
> >
> > > The test for skb is shorthand for packet_read_pending != 0, right?
> > >
> > Sort of. gating on skb guarantees for us that we have sent at least one frame
> > in this call to tpacket_snd. If we didn't do that, then it would be possible
> > for an application to call sendmsg without setting any frames in the buffer to
> > TP_STATUS_SEND_REQUEST, which would cause us to wait for a completion without
> > having sent any frames, meaning we would block waiting for an event
> > (tpacket_destruct_skb), that will never happen. The check for skb ensures that
> > tpacket_snd_skb will get called, and that we will get a wakeup from a call to
> > wait_for_complete. It does suggest that packet_read_pending != 0, but thats not
> > guaranteed, because tpacket_destruct_skb may already have been called (see the
> > above explination regarding ordering of complete/wait_for_complete).
>
> But the inverse is true: if gating sleeping on packet_read_pending,
> the process only ever waits if a packet is still to be acknowledged.
> Then both the wait and wake clearly depend on the same state.
>
> Either way works, I think. So this is definitely fine.
>
Yeah, we could do that. Its basically a pick your poison situation, in the case
you stipulate, we could gate the wait_on_complete on read_pending being
non-zero, but if a frame frees quickly and decrements the pending count, we
still leave the loop with a completion struct that needs to be reset. Either
way we have to re-init the completion. And as for calling wait_on_complete when
we don't have to, your proposal does solve that prolbem but requires that we
call packet_read_pending an extra time for iteration on every loop.
Packet_read_pending accumulates the sum of all the per-cpu pointer pending
counts (which is a separate problem, I'm not sure why we're using per-cpu
counters there). Regardless, I looked at that and (anecdotally), decided that
periodically calling wait_for_complete which takes a spin lock would be more
performant than accessing a per-cpu variable on each available cpu every
iteration of the loop (based on the comments at the bottom of the loop).
> One possible refinement would be to keep po->wait_on_complete (but
> rename as po->wake_om_complete), set it before entering the loop and
> clear it before function return (both within the pg_vec_lock critical
> section). And test that in tpacket_destruct_skb to avoid calling
> complete if MSG_DONTWAIT. But I don't think it's worth the complexity.
>
I agree, we could use a socket variable to communicate to tpacket_destruct_skb
that we need to call complete, in conjunction with the pending count, but I
don't think the added complexity buys us anything.
> One rare edge case is a MSG_DONTWAIT send followed by a !MSG_DONTWAIT.
> It is then possible for a tpacket_destruct_skb to be run as a result
> from the first call, during the second call, after the call to
> reinit_completion. That would cause the next wait to return before
> *its* packets have been sent. But due to the packet_read_pending test
> in the while () condition it will loop again and return to wait. So that's fine.
>
yup, exactly.
> Thanks for bearing with me.
>
> Reviewed-by: Willem de Bruijn <willemb@...gle.com>
>
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