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Message-ID: <CAKErNvp58zokwB2u6cSqOHAuse_ROAbKy3sdyPY_EswnoGVLGw@mail.gmail.com>
Date: Wed, 9 Oct 2019 18:47:57 +0300
From: Maxim Mikityanskiy <maxtram95@...il.com>
To: Sean Tranchetti <stranche@...eaurora.org>
Cc: Maxim Mikityanskiy <maximmi@...lanox.com>, eric.dumazet@...il.com,
"David S. Miller" <davem@...emloft.net>, netdev@...r.kernel.org,
Sam Kumar <samanthakumar@...gle.com>,
Eric Dumazet <edumazet@...gle.com>
Subject: Re: [PATCH net v2] net: udp: fix handling of CHECKSUM_COMPLETE packets
Hi Sean,
I was analyzing this code and have some concerns. Please see the comments below.
On Wed, Oct 24, 2018 at 1:04 AM Sean Tranchetti <stranche@...eaurora.org> wrote:
>
> Current handling of CHECKSUM_COMPLETE packets by the UDP stack is
> incorrect for any packet that has an incorrect checksum value.
>
> udp4/6_csum_init() will both make a call to
> __skb_checksum_validate_complete() to initialize/validate the csum
> field when receiving a CHECKSUM_COMPLETE packet. When this packet
> fails validation, skb->csum will be overwritten with the pseudoheader
> checksum so the packet can be fully validated by software, but the
> skb->ip_summed value will be left as CHECKSUM_COMPLETE so that way
> the stack can later warn the user about their hardware spewing bad
> checksums. Unfortunately, leaving the SKB in this state can cause
> problems later on in the checksum calculation.
>
> Since the the packet is still marked as CHECKSUM_COMPLETE,
> udp_csum_pull_header() will SUBTRACT the checksum of the UDP header
> from skb->csum instead of adding it, leaving us with a garbage value
> in that field. Once we try to copy the packet to userspace in the
> udp4/6_recvmsg(), we'll make a call to skb_copy_and_csum_datagram_msg()
> to checksum the packet data and add it in the garbage skb->csum value
> to perform our final validation check.
>
> Since the value we're validating is not the proper checksum, it's possible
> that the folded value could come out to 0, causing us not to drop the
> packet. Instead, we believe that the packet was checksummed incorrectly
> by hardware since skb->ip_summed is still CHECKSUM_COMPLETE, and we attempt
> to warn the user with netdev_rx_csum_fault(skb->dev);
>
> Unfortunately, since this is the UDP path, skb->dev has been overwritten
> by skb->dev_scratch and is no longer a valid pointer, so we end up
> reading invalid memory.
>
> This patch addresses this problem in two ways:
> 1) Do not use the dev pointer when calling netdev_rx_csum_fault()
> from skb_copy_and_csum_datagram_msg(). Since this gets called
> from the UDP path where skb->dev has been overwritten, we have
> no way of knowing if the pointer is still valid. Also for the
> sake of consistency with the other uses of
> netdev_rx_csum_fault(), don't attempt to call it if the
> packet was checksummed by software.
>
> 2) Add better CHECKSUM_COMPLETE handling to udp4/6_csum_init().
> If we receive a packet that's CHECKSUM_COMPLETE that fails
> verification (i.e. skb->csum_valid == 0), check who performed
> the calculation. It's possible that the checksum was done in
> software by the network stack earlier (such as Netfilter's
> CONNTRACK module), and if that says the checksum is bad,
> we can drop the packet immediately instead of waiting until
> we try and copy it to userspace. Otherwise, we need to
> mark the SKB as CHECKSUM_NONE, since the skb->csum field
> no longer contains the full packet checksum after the
> call to __skb_checksum_validate_complete().
>
> Fixes: e6afc8ace6dd ("udp: remove headers from UDP packets before queueing")
> Fixes: c84d949057ca ("udp: copy skb->truesize in the first cache line")
> Cc: Sam Kumar <samanthakumar@...gle.com>
> Cc: Eric Dumazet <edumazet@...gle.com>
> Signed-off-by: Sean Tranchetti <stranche@...eaurora.org>
> ---
> net/core/datagram.c | 5 +++--
> net/ipv4/udp.c | 20 ++++++++++++++++++--
> net/ipv6/ip6_checksum.c | 20 ++++++++++++++++++--
> 3 files changed, 39 insertions(+), 6 deletions(-)
>
> diff --git a/net/core/datagram.c b/net/core/datagram.c
> index 9aac0d6..df16493 100644
> --- a/net/core/datagram.c
> +++ b/net/core/datagram.c
> @@ -808,8 +808,9 @@ int skb_copy_and_csum_datagram_msg(struct sk_buff *skb,
> return -EINVAL;
> }
>
> - if (unlikely(skb->ip_summed == CHECKSUM_COMPLETE))
> - netdev_rx_csum_fault(skb->dev);
> + if (unlikely(skb->ip_summed == CHECKSUM_COMPLETE) &&
> + !skb->csum_complete_sw)
> + netdev_rx_csum_fault(NULL);
Here you are fixing skb_copy_and_csum_datagram_msg, but this is not
the only flow that leads to netdev_rx_csum_fault. This function is
also called from __skb_checksum_complete (also after using the screwed
up skb->csum), and there are two ways we can get to
__skb_checksum_complete:
1. Directly from skb_copy_and_csum_datagram_msg.
2. udpv6_recvmsg -> __udp_lib_checksum_complete -> __skb_checksum_complete:
if (copied < ulen || peeking ||
(is_udplite && UDP_SKB_CB(skb)->partial_cov)) {
checksum_valid = udp_skb_csum_unnecessary(skb) ||
!__udp_lib_checksum_complete(skb);
if (!checksum_valid)
goto csum_copy_err;
}
It looks to me, as if these flows may also lead to parsing
skb->dev_scratch as skb->dev.
> }
> return 0;
> fault:
> diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
> index c32a4c1..f8183fd 100644
> --- a/net/ipv4/udp.c
> +++ b/net/ipv4/udp.c
> @@ -2120,8 +2120,24 @@ static inline int udp4_csum_init(struct sk_buff *skb, struct udphdr *uh,
> /* Note, we are only interested in != 0 or == 0, thus the
> * force to int.
> */
> - return (__force int)skb_checksum_init_zero_check(skb, proto, uh->check,
> - inet_compute_pseudo);
> + err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check,
> + inet_compute_pseudo);
> + if (err)
> + return err;
> +
> + if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) {
> + /* If SW calculated the value, we know it's bad */
> + if (skb->csum_complete_sw)
> + return 1;
> +
> + /* HW says the value is bad. Let's validate that.
> + * skb->csum is no longer the full packet checksum,
> + * so don't treat it as such.
> + */
> + skb_checksum_complete_unset(skb);
> + }
> +
> + return 0;
> }
>
> /* wrapper for udp_queue_rcv_skb tacking care of csum conversion and
> diff --git a/net/ipv6/ip6_checksum.c b/net/ipv6/ip6_checksum.c
> index 547515e..3777170 100644
> --- a/net/ipv6/ip6_checksum.c
> +++ b/net/ipv6/ip6_checksum.c
> @@ -88,8 +88,24 @@ int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto)
> * Note, we are only interested in != 0 or == 0, thus the
> * force to int.
> */
> - return (__force int)skb_checksum_init_zero_check(skb, proto, uh->check,
> - ip6_compute_pseudo);
> + err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check,
> + ip6_compute_pseudo);
> + if (err)
> + return err;
> +
> + if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) {
> + /* If SW calculated the value, we know it's bad */
> + if (skb->csum_complete_sw)
> + return 1;
> +
> + /* HW says the value is bad. Let's validate that.
> + * skb->csum is no longer the full packet checksum,
> + * so don't treat is as such.
> + */
> + skb_checksum_complete_unset(skb);
If I understand it correctly, we'll have ip_summed == CHECKSUM_NONE
after this point, so __skb_checksum_complete won't call
netdev_rx_csum_fault anymore in case of bad hardware that calculates
checksums incorrectly.
> + }
> +
> + return 0;
> }
> EXPORT_SYMBOL(udp6_csum_init);
>
Are my concerns real, or am I missing anything? If my points are
valid, do you have ideas how it could be fixed?
Thanks and looking forward to your reply.
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