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Date:   Mon, 11 Nov 2019 16:39:08 +0000
From:   Song Liu <songliubraving@...com>
To:     Andrii Nakryiko <andrii.nakryiko@...il.com>
CC:     Andrii Nakryiko <andriin@...com>, bpf <bpf@...r.kernel.org>,
        "netdev@...r.kernel.org" <netdev@...r.kernel.org>,
        Alexei Starovoitov <ast@...com>,
        "daniel@...earbox.net" <daniel@...earbox.net>,
        Kernel Team <Kernel-team@...com>,
        Rik van Riel <riel@...riel.com>,
        Johannes Weiner <hannes@...xchg.org>
Subject: Re: [PATCH bpf-next 1/3] bpf: add mmap() support for
 BPF_MAP_TYPE_ARRAY



> On Nov 8, 2019, at 11:34 AM, Andrii Nakryiko <andrii.nakryiko@...il.com> wrote:
> 
> On Thu, Nov 7, 2019 at 10:39 PM Song Liu <songliubraving@...com> wrote:
>> 
>> 
>> 
>>> On Nov 7, 2019, at 8:20 PM, Andrii Nakryiko <andriin@...com> wrote:
>>> 
>>> Add ability to memory-map contents of BPF array map. This is extremely useful
>>> for working with BPF global data from userspace programs. It allows to avoid
>>> typical bpf_map_{lookup,update}_elem operations, improving both performance
>>> and usability.
>>> 
>>> There had to be special considerations for map freezing, to avoid having
>>> writable memory view into a frozen map. To solve this issue, map freezing and
>>> mmap-ing is happening under mutex now:
>>> - if map is already frozen, no writable mapping is allowed;
>>> - if map has writable memory mappings active (accounted in map->writecnt),
>>>   map freezing will keep failing with -EBUSY;
>>> - once number of writable memory mappings drops to zero, map freezing can be
>>>   performed again.
>>> 
>>> Only non-per-CPU arrays are supported right now. Maps with spinlocks can't be
>>> memory mapped either.
>>> 
>>> Cc: Rik van Riel <riel@...riel.com>
>>> Cc: Johannes Weiner <hannes@...xchg.org>
>>> Signed-off-by: Andrii Nakryiko <andriin@...com>
>> 
>> Acked-by: Song Liu <songliubraving@...com>
>> 
>> With one nit below.
>> 
>> 
>> [...]
>> 
>>> -     if (percpu)
>>> +     data_size = 0;
>>> +     if (percpu) {
>>>              array_size += (u64) max_entries * sizeof(void *);
>>> -     else
>>> -             array_size += (u64) max_entries * elem_size;
>> 
>>> +     } else {
>>> +             if (attr->map_flags & BPF_F_MMAPABLE) {
>>> +                     data_size = (u64) max_entries * elem_size;
>>> +                     data_size = round_up(data_size, PAGE_SIZE);
>>> +             } else {
>>> +                     array_size += (u64) max_entries * elem_size;
>>> +             }
>>> +     }
>>> 
>>>      /* make sure there is no u32 overflow later in round_up() */
>>> -     cost = array_size;
>>> +     cost = array_size + data_size;
>> 
>> 
>> 
>> This is a little confusing. Maybe we can do
>> 
> 
> I don't think I can do that without even bigger code churn. In
> non-mmap()-able case, array_size specifies the size of one chunk of
> memory, which consists of sizeof(struct bpf_array) bytes, followed by
> actual data. This is accomplished in one allocation. That's current
> case for arrays.
> 
> For BPF_F_MMAPABLE case, though, we have to do 2 separate allocations,
> to make sure that mmap()-able part is allocated with vmalloc() and is
> page-aligned. So array_size keeps track of number of bytes allocated
> for struct bpf_array plus, optionally, per-cpu or non-mmapable array
> data, while data_size is explicitly for vmalloc()-ed mmap()-able chunk
> of data. If not for this, I'd just keep adjusting array_size.
> 
> So the invariant for per-cpu and non-mmapable case is that data_size =
> 0, array_size = sizeof(struct bpf_array) + whatever amount of data we
> need. For mmapable case: array_size = sizeof(struct bpf_array),
> data_size = actual amount of array data.

I see. Thanks for the explanation. 

Song

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