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Message-ID: <alpine.LFD.2.21.2003041349400.19073@sut4-server4-pub.sut-1.archcommon.nsn-rdnet.net>
Date: Wed, 4 Mar 2020 19:13:14 +0200 (EET)
From: Jere Leppanen <jere.leppanen@...ia.com>
To: Xin Long <lucien.xin@...il.com>
cc: network dev <netdev@...r.kernel.org>,
"linux-sctp@...r.kernel.org" <linux-sctp@...r.kernel.org>,
"davem@...emloft.net" <davem@...emloft.net>,
Marcelo Ricardo Leitner <marcelo.leitner@...il.com>,
Neil Horman <nhorman@...driver.com>,
"michael.tuexen@...chi.franken.de" <michael.tuexen@...chi.franken.de>
Subject: Re: [PATCH net] sctp: return a one-to-one type socket when doing
peeloff
On Wed, 4 Mar 2020, Xin Long wrote:
> On Wed, Mar 4, 2020 at 2:38 AM Leppanen, Jere (Nokia - FI/Espoo)
> <jere.leppanen@...ia.com> wrote:
>>
>> On Mon, 2 Mar 2020, Xin Long wrote:
>>
>>> As it says in rfc6458#section-9.2:
>>>
>>> The application uses the sctp_peeloff() call to branch off an
>>> association into a separate socket. (Note that the semantics are
>>> somewhat changed from the traditional one-to-one style accept()
>>> call.) Note also that the new socket is a one-to-one style socket.
>>> Thus, it will be confined to operations allowed for a one-to-one
>>> style socket.
>>>
>>> Prior to this patch, sctp_peeloff() returned a one-to-many type socket,
>>> on which some operations are not allowed, like shutdown, as Jere
>>> reported.
>>>
>>> This patch is to change it to return a one-to-one type socket instead.
>>
>> Thanks for looking into this. I like the patch, and it fixes my simple
>> test case.
>>
>> But with this patch, peeled-off sockets are created by copying from a
>> one-to-many socket to a one-to-one socket. Are you sure that that's
>> not going to cause any problems? Is it possible that there was a
>> reason why peeloff wasn't implemented this way in the first place?
> I'm not sure, it's been there since very beginning, and I couldn't find
> any changelog about it.
>
> I guess it was trying to differentiate peeled-off socket from TCP style
> sockets.
Well, that's probably the reason for UDP_HIGH_BANDWIDTH style. And maybe
there is legitimate need for that differentiation in some cases, but I
think inventing a special socket style is not the best way to handle it.
But actually I meant why is a peeled-off socket created as SOCK_SEQPACKET
instead of SOCK_STREAM. It could be to avoid copying from SOCK_SEQPACKET
to SOCK_STREAM, but why would we need to avoid that?
Mark Butler commented in 2006
(https://sourceforge.net/p/lksctp/mailman/message/10122693/):
In short, SOCK_SEQPACKET could/should be replaced with SOCK_STREAM
right there, but there might be a minor dependency or two that would
need to be fixed.
>
>>
>> With this patch there's no way to create UDP_HIGH_BANDWIDTH style
>> sockets anymore, so the remaining references should probably be
>> cleaned up:
>>
>> ./net/sctp/socket.c:1886: if (!sctp_style(sk, UDP_HIGH_BANDWIDTH) && msg->msg_name) {
>> ./net/sctp/socket.c:8522: if (sctp_style(sk, UDP_HIGH_BANDWIDTH))
>> ./include/net/sctp/structs.h:144: SCTP_SOCKET_UDP_HIGH_BANDWIDTH,
>>
>> This patch disables those checks. The first one ignores a destination
>> address given to sendmsg() with a peeled-off socket - I don't know
>> why. The second one prevents listen() on a peeled-off socket.
> My understanding is:
> UDP_HIGH_BANDWIDTH is another kind of one-to-one socket, like TCP style.
> it can get asoc by its socket when sending msg, doesn't need daddr.
But on that association, the peer may have multiple addresses. The RFC
says (https://tools.ietf.org/html/rfc6458#section-4.1.8):
When sending, the msg_name field [...] is used to indicate a preferred
peer address if the sender wishes to discourage the stack from sending
the message to the primary address of the receiver.
>
> Now I thinking to fix your issue in sctp_shutdown():
>
> @@ -5163,7 +5163,7 @@ static void sctp_shutdown(struct sock *sk, int how)
> struct net *net = sock_net(sk);
> struct sctp_endpoint *ep;
>
> - if (!sctp_style(sk, TCP))
> + if (sctp_style(sk, UDP))
> return;
>
> in this way, we actually think:
> one-to-many socket: UDP style socket
> one-to-one socket includes: UDP_HIGH_BANDWIDTH and TCP style sockets.
>
That would probably fix shutdown(), but there are other problems as well.
sctp_style() is called in nearly a hundred different places, I wonder if
anyone systematically went through all of them back when
UDP_HIGH_BANDWIDTH was added.
I think getting rid of UDP_HIGH_BANDWIDTH altogether is a much cleaner
solution. That's what your patch does, which is why I like it. But such a
change could easily break something.
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