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Message-ID: <20200811052649.GG25124@SDF.ORG>
Date: Tue, 11 Aug 2020 05:26:49 +0000
From: George Spelvin <lkml@....ORG>
To: Willy Tarreau <w@....eu>
Cc: Linus Torvalds <torvalds@...ux-foundation.org>,
Florian Westphal <fw@...len.de>,
Netdev <netdev@...r.kernel.org>,
Amit Klein <aksecurity@...il.com>,
Eric Dumazet <edumazet@...gle.com>,
"Jason A. Donenfeld" <Jason@...c4.com>,
Andrew Lutomirski <luto@...nel.org>,
Kees Cook <keescook@...omium.org>,
Thomas Gleixner <tglx@...utronix.de>,
Peter Zijlstra <peterz@...radead.org>,
"Theodore Ts'o" <tytso@....edu>,
Marc Plumb <lkml.mplumb@...il.com>,
Stephen Hemminger <stephen@...workplumber.org>,
George Spelvin <lkml@....ORG>
Subject: Re: [DRAFT PATCH] random32: make prandom_u32() output unpredictable
On Mon, Aug 10, 2020 at 11:04:55PM +0200, Willy Tarreau wrote:
> What could be improved is the way the input values are mixed (just
> added hence commutative for now). I didn't want to call a siphash
> round on the hot paths, but just shifting the previous noise value
> before adding would work, such as the following for example:
>
> void prandom_u32_add_noise(a, b, c, d)
> {
> unsigned long *noise = get_cpu_ptr(&net_rand_noise);
>
> #if BITS_PER_LONG == 64
> *noise = rol64(*noise, 7) + a + b + c + d;
> #else
> *noise = rol32(*noise, 7) + a + b + c + d;
> #endif
> put_cpu_ptr(&net_rand_noise);
>
> }
If you think this is enough seed material, I'm fine with it.
I don't hugely like the fact that you sum all the inputs, since
entropy tends to be concentrated in the low-order words, and summing
risks cancellation.
You can't afford even one SIPROUND as a non-cryptographic hash? E.g.
DEFINE_PER_CPU(unsigned long[4], net_rand_noise);
EXPORT_SYMBOL(net_rand_noise);
void prandom_u32_add_noise(a, b, c, d)
{
unsigned long *noise = get_cpu_ptr(&net_rand_noise);
a ^= noise[0];
b ^= noise[1];
c ^= noise[2];
d ^= noise[3];
/*
* This is not used cryptographically; it's just
* a convenient 4-word hash function.
*/
SIPROUND(a, b, c, d);
noise[0] = a;
noise[1] = b;
noise[2] = c;
put_cpu_ptr(&net_rand_noise);
}
(And then you mix in net_rand_noise[0].)
Other options are HASH_MIX() from fs/namei.c, but that's
more sequential.
There's also a simple Xorshift generator.
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