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Message-ID: <1ad33f34-60e0-848f-a9b7-42869172e4b8@pensando.io>
Date: Thu, 17 Sep 2020 13:45:55 -0700
From: Shannon Nelson <snelson@...sando.io>
To: Jakub Kicinski <kuba@...nel.org>
Cc: netdev@...r.kernel.org, davem@...emloft.net
Subject: Re: [PATCH v4 net-next 1/5] devlink: add timeout information to
status_notify
On 9/17/20 12:46 PM, Jakub Kicinski wrote:
> On Wed, 16 Sep 2020 20:02:00 -0700 Shannon Nelson wrote:
>> Add a timeout element to the DEVLINK_CMD_FLASH_UPDATE_STATUS
>> netlink message for use by a userland utility to show that
>> a particular firmware flash activity may take a long but
>> bounded time to finish. Also add a handy helper for drivers
>> to make use of the new timeout value.
>>
>> UI usage hints:
>> - if non-zero, add timeout display to the end of the status line
>> [component] status_msg ( Xm Ys : Am Bs )
>> using the timeout value for Am Bs and updating the Xm Ys
>> every second
>> - if the timeout expires while awaiting the next update,
>> display something like
>> [component] status_msg ( timeout reached : Am Bs )
>> - if new status notify messages are received, remove
>> the timeout and start over
>>
>> Signed-off-by: Shannon Nelson <snelson@...sando.io>
> Minor nits, otherwise LGTM:
>
> Reviewed-by: Jakub Kicinski <kuba@...nel.org>
Thanks.
>
>> @@ -3052,6 +3054,9 @@ static int devlink_nl_flash_update_fill(struct sk_buff *msg,
>> if (nla_put_u64_64bit(msg, DEVLINK_ATTR_FLASH_UPDATE_STATUS_TOTAL,
>> total, DEVLINK_ATTR_PAD))
>> goto nla_put_failure;
>> + if (nla_put_u64_64bit(msg, DEVLINK_ATTR_FLASH_UPDATE_STATUS_TIMEOUT,
>> + timeout, DEVLINK_ATTR_PAD))
>> + goto nla_put_failure;
> nit: since old kernels don't report this user space has to deal with it
> not being present so I'd be tempted to only report it if timeout
> is not 0
Hmmm... Unless there are any other comments on this, I think we can be
consistent with the other fields here.
>
>> +void devlink_flash_update_timeout_notify(struct devlink *devlink,
>> + const char *status_msg,
>> + const char *component,
>> + unsigned long timeout)
>> +{
>> + __devlink_flash_update_notify(devlink,
>> + DEVLINK_CMD_FLASH_UPDATE_STATUS,
>> + status_msg, component, 0, 0, timeout);
> nit: did we ever report cmd == UPDATE_STATUS and total == 0?
> could this cause a division by zero in some unsuspecting
> implementation? Perhaps we should pass 1 here?
Yes, there are several examples of this. The userland devlink.c does a
check for total == 0 before calculating the percentage.
sln
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