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Date:   Tue, 3 Nov 2020 17:15:54 +0000
From:   Song Liu <songliubraving@...com>
To:     Andrii Nakryiko <andrii.nakryiko@...il.com>
CC:     Andrii Nakryiko <andrii@...nel.org>, bpf <bpf@...r.kernel.org>,
        "netdev@...r.kernel.org" <netdev@...r.kernel.org>,
        Alexei Starovoitov <ast@...com>,
        "daniel@...earbox.net" <daniel@...earbox.net>,
        Kernel Team <Kernel-team@...com>
Subject: Re: [PATCH bpf-next 08/11] libbpf: support BTF dedup of split BTFs



> On Nov 2, 2020, at 10:31 PM, Andrii Nakryiko <andrii.nakryiko@...il.com> wrote:
> 
> On Mon, Nov 2, 2020 at 9:59 PM Song Liu <songliubraving@...com> wrote:
>> 
>> 
>> 
>>> On Nov 2, 2020, at 9:25 PM, Andrii Nakryiko <andrii.nakryiko@...il.com> wrote:
>>> 
>>> On Mon, Nov 2, 2020 at 6:49 PM Song Liu <songliubraving@...com> wrote:
>>>> 
>>>> 
>>>> 
>>>>> On Oct 28, 2020, at 5:58 PM, Andrii Nakryiko <andrii@...nel.org> wrote:
>>>>> 
>>>>> Add support for deduplication split BTFs. When deduplicating split BTF, base
>>>>> BTF is considered to be immutable and can't be modified or adjusted. 99% of
>>>>> BTF deduplication logic is left intact (module some type numbering adjustments).
>>>>> There are only two differences.
>>>>> 
>>>>> First, each type in base BTF gets hashed (expect VAR and DATASEC, of course,
>>>>> those are always considered to be self-canonical instances) and added into
>>>>> a table of canonical table candidates. Hashing is a shallow, fast operation,
>>>>> so mostly eliminates the overhead of having entire base BTF to be a part of
>>>>> BTF dedup.
>>>>> 
>>>>> Second difference is very critical and subtle. While deduplicating split BTF
>>>>> types, it is possible to discover that one of immutable base BTF BTF_KIND_FWD
>>>>> types can and should be resolved to a full STRUCT/UNION type from the split
>>>>> BTF part.  This is, obviously, can't happen because we can't modify the base
>>>>> BTF types anymore. So because of that, any type in split BTF that directly or
>>>>> indirectly references that newly-to-be-resolved FWD type can't be considered
>>>>> to be equivalent to the corresponding canonical types in base BTF, because
>>>>> that would result in a loss of type resolution information. So in such case,
>>>>> split BTF types will be deduplicated separately and will cause some
>>>>> duplication of type information, which is unavoidable.
>>>>> 
>>>>> With those two changes, the rest of the algorithm manages to deduplicate split
>>>>> BTF correctly, pointing all the duplicates to their canonical counter-parts in
>>>>> base BTF, but also is deduplicating whatever unique types are present in split
>>>>> BTF on their own.
>>>>> 
>>>>> Also, theoretically, split BTF after deduplication could end up with either
>>>>> empty type section or empty string section. This is handled by libbpf
>>>>> correctly in one of previous patches in the series.
>>>>> 
>>>>> Signed-off-by: Andrii Nakryiko <andrii@...nel.org>
>>>> 
>>>> Acked-by: Song Liu <songliubraving@...com>
>>>> 
>>>> With some nits:
>>>> 
>>>>> ---
>>>> 
>>>> [...]
>>>> 
>>>>> 
>>>>>     /* remap string offsets */
>>>>>     err = btf_for_each_str_off(d, strs_dedup_remap_str_off, d);
>>>>> @@ -3553,6 +3582,63 @@ static bool btf_compat_fnproto(struct btf_type *t1, struct btf_type *t2)
>>>>>     return true;
>>>>> }
>>>>> 
>>>> 
>>>> An overview comment about bpf_deup_prep() will be great.
>>> 
>>> ok
>>> 
>>>> 
>>>>> +static int btf_dedup_prep(struct btf_dedup *d)
>>>>> +{
>>>>> +     struct btf_type *t;
>>>>> +     int type_id;
>>>>> +     long h;
>>>>> +
>>>>> +     if (!d->btf->base_btf)
>>>>> +             return 0;
>>>>> +
>>>>> +     for (type_id = 1; type_id < d->btf->start_id; type_id++)
>>>>> +     {
>>>> 
>>>> Move "{" to previous line?
>>> 
>>> yep, my bad
>>> 
>>>> 
>>>>> +             t = btf_type_by_id(d->btf, type_id);
>>>>> +
>>>>> +             /* all base BTF types are self-canonical by definition */
>>>>> +             d->map[type_id] = type_id;
>>>>> +
>>>>> +             switch (btf_kind(t)) {
>>>>> +             case BTF_KIND_VAR:
>>>>> +             case BTF_KIND_DATASEC:
>>>>> +                     /* VAR and DATASEC are never hash/deduplicated */
>>>>> +                     continue;
>>>> 
>>>> [...]
>>>> 
>>>>>     /* we are going to reuse hypot_map to store compaction remapping */
>>>>>     d->hypot_map[0] = 0;
>>>>> -     for (i = 1; i <= d->btf->nr_types; i++)
>>>>> -             d->hypot_map[i] = BTF_UNPROCESSED_ID;
>>>>> +     /* base BTF types are not renumbered */
>>>>> +     for (id = 1; id < d->btf->start_id; id++)
>>>>> +             d->hypot_map[id] = id;
>>>>> +     for (i = 0, id = d->btf->start_id; i < d->btf->nr_types; i++, id++)
>>>>> +             d->hypot_map[id] = BTF_UNPROCESSED_ID;
>>>> 
>>>> We don't really need i in the loop, shall we just do
>>>>       for (id = d->btf->start_id; id < d->btf->start_id + d->btf->nr_types; id++)
>>>> ?
>>>> 
>>> 
>>> I prefer the loop with i iterating over the count of types, it seems
>>> more "obviously correct". For simple loop like this I could do
>>> 
>>> for (i = 0; i < d->btf->nr_types; i++)
>>>   d->hypot_map[d->start_id + i] = ...;
>>> 
>>> But for the more complicated one below I found that maintaining id as
>>> part of the for loop control block is a bit cleaner. So I just stuck
>>> to the consistent pattern across all of them.
>> 
>> How about
>> 
>>        for (i = 0; i < d->btf->nr_types; i++) {
>>                id = d->start_id + i;
>>                ...
>> ?
> 
> this would be excessive for that single-line for loop. I'd really like
> to keep it consistent and confined within the for () block.
> 
>> 
>> I would expect for loop with two loop variable to do some tricks, like two
>> termination conditions, or another conditional id++ somewhere in the loop.
> 
> Libbpf already uses such two variable loops for things like iterating
> over btf_type's members, enums, func args, etc. So it's not an
> entirely alien construct. I really appreciate you trying to keep the
> code as simple and clean as possible, but I think it's pretty
> straightforward in this case and there's no need to simplify it
> further.

No problem. It was just a nitpick. The loop is totally fine as is. 

Thanks,
Song

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