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Message-ID: <EEE789B9-CDEC-49F8-BDE7-9DE85D56C1BA@redhat.com>
Date:   Wed, 20 Jan 2021 14:20:01 +0100
From:   "Eelco Chaudron" <echaudro@...hat.com>
To:     "Maciej Fijalkowski" <maciej.fijalkowski@...el.com>
Cc:     "Alexei Starovoitov" <ast@...nel.org>,
        "Daniel Borkmann" <daniel@...earbox.net>,
        "Lorenzo Bianconi" <lorenzo@...nel.org>, bpf@...r.kernel.org,
        netdev@...r.kernel.org, brouer@...hat.com, bjorn@...nel.org,
        toke@...hat.com, john.fastabend@...il.com
Subject: Re: [PATCH v5 bpf-next 13/14] bpf: add new frame_length field to the
 XDP ctx



On 18 Jan 2021, at 17:48, Maciej Fijalkowski wrote:

> On Fri, Jan 15, 2021 at 05:36:23PM +0100, Eelco Chaudron wrote:
>>
>>
>> On 16 Dec 2020, at 15:08, Eelco Chaudron wrote:
>>
>>> On 15 Dec 2020, at 19:06, Maciej Fijalkowski wrote:
>>>
>>>> On Tue, Dec 15, 2020 at 02:28:39PM +0100, Eelco Chaudron wrote:
>>>>>
>>>>>
>>>>> On 9 Dec 2020, at 13:07, Eelco Chaudron wrote:
>>>>>
>>>>>> On 9 Dec 2020, at 12:10, Maciej Fijalkowski wrote:
>>>>>
>>>>> <SNIP>
>>>>>
>>>>>>>>>> +
>>>>>>>>>> +		ctx_reg = (si->src_reg == si->dst_reg) ? scratch_reg - 1 :
>>>>>>>>>> si->src_reg;
>>>>>>>>>> +		while (dst_reg == ctx_reg || scratch_reg == ctx_reg)
>>>>>>>>>> +			ctx_reg--;
>>>>>>>>>> +
>>>>>>>>>> +		/* Save scratch registers */
>>>>>>>>>> +		if (ctx_reg != si->src_reg) {
>>>>>>>>>> +			*insn++ = BPF_STX_MEM(BPF_DW, si->src_reg, ctx_reg,
>>>>>>>>>> +					      offsetof(struct xdp_buff,
>>>>>>>>>> +						       tmp_reg[1]));
>>>>>>>>>> +
>>>>>>>>>> +			*insn++ = BPF_MOV64_REG(ctx_reg, si->src_reg);
>>>>>>>>>> +		}
>>>>>>>>>> +
>>>>>>>>>> +		*insn++ = BPF_STX_MEM(BPF_DW, ctx_reg, scratch_reg,
>>>>>>>>>> +				      offsetof(struct xdp_buff, tmp_reg[0]));
>>>>>>>>>
>>>>>>>>> Why don't you push regs to stack, use it and then pop it
>>>>>>>>> back? That way
>>>>>>>>> I
>>>>>>>>> suppose you could avoid polluting xdp_buff with tmp_reg[2].
>>>>>>>>
>>>>>>>> There is no “real” stack in eBPF, only a read-only frame
>>>>>>>> pointer, and as we
>>>>>>>> are replacing a single instruction, we have no info on what we
>>>>>>>> can use as
>>>>>>>> scratch space.
>>>>>>>
>>>>>>> Uhm, what? You use R10 for stack operations. Verifier tracks the
>>>>>>> stack
>>>>>>> depth used by programs and then it is passed down to JIT so that
>>>>>>> native
>>>>>>> asm will create a properly sized stack frame.
>>>>>>>
>>>>>>> From the top of my head I would let know
>>>>>>> xdp_convert_ctx_access of a
>>>>>>> current stack depth and use it for R10 stores, so your
>>>>>>> scratch space
>>>>>>> would
>>>>>>> be R10 + (stack depth + 8), R10 + (stack_depth + 16).
>>>>>>
>>>>>> Other instances do exactly the same, i.e. put some scratch
>>>>>> registers in
>>>>>> the underlying data structure, so I reused this approach. From 
>>>>>> the
>>>>>> current information in the callback, I was not able to
>>>>>> determine the
>>>>>> current stack_depth. With "real" stack above, I meant having
>>>>>> a pop/push
>>>>>> like instruction.
>>>>>>
>>>>>> I do not know the verifier code well enough, but are you
>>>>>> suggesting I
>>>>>> can get the current stack_depth from the verifier in the
>>>>>> xdp_convert_ctx_access() callback? If so any pointers?
>>>>>
>>>>> Maciej any feedback on the above, i.e. getting the stack_depth in
>>>>> xdp_convert_ctx_access()?
>>>>
>>>> Sorry. I'll try to get my head around it. If i recall correctly 
>>>> stack
>>>> depth is tracked per subprogram whereas convert_ctx_accesses is
>>>> iterating
>>>> through *all* insns (so a prog that is not chunked onto subprogs),
>>>> but
>>>> maybe we could dig up the subprog based on insn idx.
>>>>
>>>> But at first, you mentioned that you took the approach from other
>>>> instances, can you point me to them?
>>>
>>> Quick search found the following two (sure there is one more with 
>>> two
>>> regs):
>>>
>>> https://elixir.bootlin.com/linux/v5.10.1/source/kernel/bpf/cgroup.c#L1718
>>> https://elixir.bootlin.com/linux/v5.10.1/source/net/core/filter.c#L8977
>>>
>>>> I'd also like to hear from Daniel/Alexei/John and others their
>>>> thoughts.
>>>
>>> Please keep me in the loop…
>>
>> Any thoughts/update on the above so I can move this patchset forward?
>
> Cc: John, Jesper, Bjorn
>
> I didn't spend time thinking about it, but I still am against xdp_buff
> extension for the purpose that code within this patch has.

Yes I agree, if we can not find an easy way to store the scratch 
registers on the stack, I’ll rework this patch to just store the total 
frame length in xdp_buff, as it will be less and still fit in one cache 
line.

> Daniel/Alexei/John/Jesper/Bjorn,
>
> any objections for not having the scratch registers but rather use the
> stack and update the stack depth to calculate the frame length?
>
> This seems not trivial so I really would like to have an input from 
> better
> BPF developers than me :)


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