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Message-ID: <20210127122050.GA41732@ranger.igk.intel.com>
Date: Wed, 27 Jan 2021 13:20:50 +0100
From: Maciej Fijalkowski <maciej.fijalkowski@...el.com>
To: Toke Høiland-Jørgensen <toke@...hat.com>
Cc: John Fastabend <john.fastabend@...il.com>,
Hangbin Liu <liuhangbin@...il.com>, bpf@...r.kernel.org,
netdev@...r.kernel.org, Jiri Benc <jbenc@...hat.com>,
Jesper Dangaard Brouer <brouer@...hat.com>,
Eelco Chaudron <echaudro@...hat.com>, ast@...nel.org,
Daniel Borkmann <daniel@...earbox.net>,
Lorenzo Bianconi <lorenzo.bianconi@...hat.com>,
David Ahern <dsahern@...il.com>,
Andrii Nakryiko <andrii.nakryiko@...il.com>,
Alexei Starovoitov <alexei.starovoitov@...il.com>
Subject: Re: [PATCHv17 bpf-next 1/6] bpf: run devmap xdp_prog on flush
instead of bulk enqueue
On Wed, Jan 27, 2021 at 10:41:44AM +0100, Toke Høiland-Jørgensen wrote:
> John Fastabend <john.fastabend@...il.com> writes:
>
> > Hangbin Liu wrote:
> >> From: Jesper Dangaard Brouer <brouer@...hat.com>
> >>
> >> This changes the devmap XDP program support to run the program when the
> >> bulk queue is flushed instead of before the frame is enqueued. This has
> >> a couple of benefits:
> >>
> >> - It "sorts" the packets by destination devmap entry, and then runs the
> >> same BPF program on all the packets in sequence. This ensures that we
> >> keep the XDP program and destination device properties hot in I-cache.
> >>
> >> - It makes the multicast implementation simpler because it can just
> >> enqueue packets using bq_enqueue() without having to deal with the
> >> devmap program at all.
> >>
> >> The drawback is that if the devmap program drops the packet, the enqueue
> >> step is redundant. However, arguably this is mostly visible in a
> >> micro-benchmark, and with more mixed traffic the I-cache benefit should
> >> win out. The performance impact of just this patch is as follows:
> >>
> >> The bq_xmit_all's logic is also refactored and error label is removed.
> >> When bq_xmit_all() is called from bq_enqueue(), another packet will
> >> always be enqueued immediately after, so clearing dev_rx, xdp_prog and
> >> flush_node in bq_xmit_all() is redundant. Let's move the clear to
> >> __dev_flush(), and only check them once in bq_enqueue() since they are
> >> all modified together.
> >>
> >> By using xdp_redirect_map in sample/bpf and send pkts via pktgen cmd:
> >> ./pktgen_sample03_burst_single_flow.sh -i eno1 -d $dst_ip -m $dst_mac -t 10 -s 64
> >>
> >> There are about +/- 0.1M deviation for native testing, the performance
> >> improved for the base-case, but some drop back with xdp devmap prog attached.
> >>
> >> Version | Test | Generic | Native | Native + 2nd xdp_prog
> >> 5.10 rc6 | xdp_redirect_map i40e->i40e | 2.0M | 9.1M | 8.0M
> >> 5.10 rc6 | xdp_redirect_map i40e->veth | 1.7M | 11.0M | 9.7M
> >> 5.10 rc6 + patch | xdp_redirect_map i40e->i40e | 2.0M | 9.5M | 7.5M
> >> 5.10 rc6 + patch | xdp_redirect_map i40e->veth | 1.7M | 11.6M | 9.1M
> >>
> >
> > [...]
> >
> >> +static int dev_map_bpf_prog_run(struct bpf_prog *xdp_prog,
> >> + struct xdp_frame **frames, int n,
> >> + struct net_device *dev)
> >> +{
> >> + struct xdp_txq_info txq = { .dev = dev };
> >> + struct xdp_buff xdp;
> >> + int i, nframes = 0;
> >> +
> >> + for (i = 0; i < n; i++) {
> >> + struct xdp_frame *xdpf = frames[i];
> >> + u32 act;
> >> + int err;
> >> +
> >> + xdp_convert_frame_to_buff(xdpf, &xdp);
> >> + xdp.txq = &txq;
> >> +
> >> + act = bpf_prog_run_xdp(xdp_prog, &xdp);
> >> + switch (act) {
> >> + case XDP_PASS:
> >> + err = xdp_update_frame_from_buff(&xdp, xdpf);
> >> + if (unlikely(err < 0))
> >> + xdp_return_frame_rx_napi(xdpf);
> >> + else
> >> + frames[nframes++] = xdpf;
> >> + break;
> >> + default:
> >> + bpf_warn_invalid_xdp_action(act);
> >> + fallthrough;
> >> + case XDP_ABORTED:
> >> + trace_xdp_exception(dev, xdp_prog, act);
> >> + fallthrough;
> >> + case XDP_DROP:
> >> + xdp_return_frame_rx_napi(xdpf);
> >> + break;
> >> + }
> >> + }
> >> + return nframes; /* sent frames count */
> >> +}
> >> +
> >> static void bq_xmit_all(struct xdp_dev_bulk_queue *bq, u32 flags)
> >> {
> >> struct net_device *dev = bq->dev;
> >> - int sent = 0, drops = 0, err = 0;
> >> + unsigned int cnt = bq->count;
> >> + int drops = 0, err = 0;
> >> + int to_send = cnt;
> >> + int sent = cnt;
> >> int i;
> >>
> >> - if (unlikely(!bq->count))
> >> + if (unlikely(!cnt))
> >> return;
> >>
> >> - for (i = 0; i < bq->count; i++) {
> >> + for (i = 0; i < cnt; i++) {
> >> struct xdp_frame *xdpf = bq->q[i];
> >>
> >> prefetch(xdpf);
> >> }
> >>
> >> - sent = dev->netdev_ops->ndo_xdp_xmit(dev, bq->count, bq->q, flags);
> >> + if (bq->xdp_prog) {
> >> + to_send = dev_map_bpf_prog_run(bq->xdp_prog, bq->q, cnt, dev);
> >> + if (!to_send) {
> >> + sent = 0;
> >> + goto out;
> >> + }
> >> + drops = cnt - to_send;
> >> + }
> >
> > I might be missing something about how *bq works here. What happens when
> > dev_map_bpf_prog_run returns to_send < cnt?
> >
> > So I read this as it will send [0, to_send] and [to_send, cnt] will be
> > dropped? How do we know the bpf prog would have dropped the set,
> > [to_send+1, cnt]?
You know that via recalculation of 'drops' value after you returned from
dev_map_bpf_prog_run() which later on is provided onto trace_xdp_devmap_xmit.
>
> Because dev_map_bpf_prog_run() compacts the array:
>
> + case XDP_PASS:
> + err = xdp_update_frame_from_buff(&xdp, xdpf);
> + if (unlikely(err < 0))
> + xdp_return_frame_rx_napi(xdpf);
> + else
> + frames[nframes++] = xdpf;
> + break;
To expand this a little, 'frames' array is reused and 'nframes' above is
the value that is returned and we store it onto 'to_send' variable.
>
> [...]
>
> >> int dev_map_enqueue(struct bpf_dtab_netdev *dst, struct xdp_buff *xdp,
> >> @@ -489,12 +516,7 @@ int dev_map_enqueue(struct bpf_dtab_netdev *dst, struct xdp_buff *xdp,
> >> {
> >> struct net_device *dev = dst->dev;
> >>
> >> - if (dst->xdp_prog) {
> >> - xdp = dev_map_run_prog(dev, xdp, dst->xdp_prog);
> >> - if (!xdp)
> >> - return 0;
> >
> > So here it looks like dev_map_run_prog will not drop extra
> > packets, but will see every single packet.
> >
> > Are we changing the semantics subtle here? This looks like
> > a problem to me. We should not drop packets in the new case
> > unless bpf program tells us to.
>
> It's not a change in semantics (see above), but I'll grant you that it's
> subtle :)
dev map xdp prog still sees all of the frames.
Maybe you were referring to a fact that for XDP_PASS action you might fail
with xdp->xdpf conversion?
I'm wondering if we could actually do a further optimization and avoid
xdpf/xdp juggling.
What if xdp_dev_bulk_queue would be storing the xdp_buffs instead of
xdp_frames ?
Then you hit bq_xmit_all and if prog is present it doesn't have to do that
dance like we have right now. After that you walk through xdp_buff array
and do the conversion so that xdp_frame array will be passed do
ndo_xdp_xmit.
I had a bad sleep so maybe I'm talking nonsense over here, will take
another look in the evening though :)
>
> -Toke
>
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