lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <CA+FuTScSPJAh+6XnwnP32W+OmEzCVi8aKundnt2dJNzoKgUthg@mail.gmail.com>
Date:   Mon, 22 Mar 2021 09:18:15 -0400
From:   Willem de Bruijn <willemdebruijn.kernel@...il.com>
To:     Paolo Abeni <pabeni@...hat.com>
Cc:     Network Development <netdev@...r.kernel.org>,
        "David S. Miller" <davem@...emloft.net>,
        Jakub Kicinski <kuba@...nel.org>,
        Steffen Klassert <steffen.klassert@...unet.com>,
        Alexander Lobakin <alobakin@...me>
Subject: Re: [PATCH net-next 1/8] udp: fixup csum for GSO receive slow path

On Sun, Mar 21, 2021 at 1:01 PM Paolo Abeni <pabeni@...hat.com> wrote:
>
> When looping back UDP GSO over UDP tunnel packets to an UDP socket,
> the individual packet csum is currently set to CSUM_NONE. That causes
> unexpected/wrong csum validation errors later in the UDP receive path.
>
> We could possibly addressing the issue with some additional check and
> csum mangling in the UDP tunnel code. Since the issue affects only
> this UDP receive slow path, let's set a suitable csum status there.
>
> Signed-off-by: Paolo Abeni <pabeni@...hat.com>
> ---
>  include/net/udp.h | 18 ++++++++++++++++++
>  net/ipv4/udp.c    | 10 ++++++++++
>  net/ipv6/udp.c    |  5 +++++
>  3 files changed, 33 insertions(+)
>
> diff --git a/include/net/udp.h b/include/net/udp.h
> index d4d064c592328..007683eb3e113 100644
> --- a/include/net/udp.h
> +++ b/include/net/udp.h
> @@ -515,6 +515,24 @@ static inline struct sk_buff *udp_rcv_segment(struct sock *sk,
>         return segs;
>  }
>
> +static inline void udp_post_segment_fix_csum(struct sk_buff *skb, int level)
> +{
> +       /* UDP-lite can't land here - no GRO */
> +       WARN_ON_ONCE(UDP_SKB_CB(skb)->partial_cov);
> +
> +       /* GRO already validated the csum up to 'level', and we just
> +        * consumed one header, update the skb accordingly
> +        */
> +       UDP_SKB_CB(skb)->cscov = skb->len;
> +       if (level) {
> +               skb->ip_summed = CHECKSUM_UNNECESSARY;
> +               skb->csum_level = 0;
> +       } else {
> +               skb->ip_summed = CHECKSUM_NONE;
> +               skb->csum_valid = 1;
> +       }

why does this function also update these fields for non-tunneled
packets? the commit only describes an issue with tunneled packets.

> +}
> +
>  #ifdef CONFIG_BPF_SYSCALL
>  struct sk_psock;
>  struct proto *udp_bpf_get_proto(struct sock *sk, struct sk_psock *psock);
> diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
> index 4a0478b17243a..ff54135c51ffa 100644
> --- a/net/ipv4/udp.c
> +++ b/net/ipv4/udp.c
> @@ -2168,6 +2168,7 @@ static int udp_queue_rcv_one_skb(struct sock *sk, struct sk_buff *skb)
>  static int udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
>  {
>         struct sk_buff *next, *segs;
> +       int csum_level;
>         int ret;
>
>         if (likely(!udp_unexpected_gso(sk, skb)))
> @@ -2175,9 +2176,18 @@ static int udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
>
>         BUILD_BUG_ON(sizeof(struct udp_skb_cb) > SKB_GSO_CB_OFFSET);
>         __skb_push(skb, -skb_mac_offset(skb));
> +       csum_level = !!(skb_shinfo(skb)->gso_type &
> +                       (SKB_GSO_UDP_TUNNEL | SKB_GSO_UDP_TUNNEL_CSUM));
>         segs = udp_rcv_segment(sk, skb, true);
>         skb_list_walk_safe(segs, skb, next) {
>                 __skb_pull(skb, skb_transport_offset(skb));
> +
> +               /* UDP GSO packets looped back after adding UDP encap land here with CHECKSUM none,
> +                * instead of adding another check in the tunnel fastpath, we can force valid
> +                * csums here (packets are locally generated).
> +                * Additionally fixup the UDP CB
> +                */
> +               udp_post_segment_fix_csum(skb, csum_level);

How does this code differentiates locally generated packets with udp
tunnel headers from packets arriving from the wire, for which the
inner checksum may be incorrect?

>                 ret = udp_queue_rcv_one_skb(sk, skb);
>                 if (ret > 0)
>                         ip_protocol_deliver_rcu(dev_net(skb->dev), skb, ret);
> diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c
> index d25e5a9252fdb..e7d4bf3a65c72 100644
> --- a/net/ipv6/udp.c
> +++ b/net/ipv6/udp.c
> @@ -739,16 +739,21 @@ static int udpv6_queue_rcv_one_skb(struct sock *sk, struct sk_buff *skb)
>  static int udpv6_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
>  {
>         struct sk_buff *next, *segs;
> +       int csum_level;
>         int ret;
>
>         if (likely(!udp_unexpected_gso(sk, skb)))
>                 return udpv6_queue_rcv_one_skb(sk, skb);
>
>         __skb_push(skb, -skb_mac_offset(skb));
> +       csum_level = !!(skb_shinfo(skb)->gso_type &
> +                       (SKB_GSO_UDP_TUNNEL | SKB_GSO_UDP_TUNNEL_CSUM));
>         segs = udp_rcv_segment(sk, skb, false);
>         skb_list_walk_safe(segs, skb, next) {
>                 __skb_pull(skb, skb_transport_offset(skb));
>
> +               /* see comments in udp_queue_rcv_skb() */
> +               udp_post_segment_fix_csum(skb, csum_level);
>                 ret = udpv6_queue_rcv_one_skb(sk, skb);
>                 if (ret > 0)
>                         ip6_protocol_deliver_rcu(dev_net(skb->dev), skb, ret,
> --
> 2.26.2
>

Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ