[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <20210622215439.wfi56kb77ewq2lx6@ast-mbp.dhcp.thefacebook.com>
Date: Tue, 22 Jun 2021 14:54:39 -0700
From: Alexei Starovoitov <alexei.starovoitov@...il.com>
To: John Fastabend <john.fastabend@...il.com>
Cc: maciej.fijalkowski@...el.com, ast@...nel.org, daniel@...earbox.net,
andriin@...com, netdev@...r.kernel.org
Subject: Re: [PATCH bpf v2 2/4] bpf: map_poke_descriptor is being called with
an unstable poke_tab[]
On Wed, Jun 16, 2021 at 03:55:19PM -0700, John Fastabend wrote:
> When populating poke_tab[] of a subprog we call map_poke_track() after
> doing bpf_jit_add_poke_descriptor(). But, bpf_jit_add_poke_descriptor()
> may, likely will, realloc the poke_tab[] structure and free the old
> one. So that prog->aux->poke_tab is not stable. However, the aux pointer
> is referenced from bpf_array_aux and poke_tab[] is used to 'track'
> prog<->map link. This way when progs are released the entry in the
> map is dropped and vice versa when the map is released we don't drop
> it too soon if a prog is in the process of calling it.
>
> I wasn't able to trigger any errors here, for example having map_poke_run
> run with a poke_tab[] pointer that was free'd from
> bpf_jit_add_poke_descriptor(), but it looks possible and at very least
> is very fragile.
>
> This patch moves poke_track call out of loop that is calling add_poke
> so that we only ever add stable aux->poke_tab pointers to the map's
> bpf_array_aux struct. Further, we need this in the next patch to fix
> a real bug where progs are not 'untracked'.
>
> Signed-off-by: John Fastabend <john.fastabend@...il.com>
> ---
> kernel/bpf/verifier.c | 6 +++++-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
> index 6e2ebcb0d66f..066fac9b5460 100644
> --- a/kernel/bpf/verifier.c
> +++ b/kernel/bpf/verifier.c
> @@ -12126,8 +12126,12 @@ static int jit_subprogs(struct bpf_verifier_env *env)
> }
>
> func[i]->insnsi[insn_idx - subprog_start].imm = ret + 1;
> + }
>
> - map_ptr = func[i]->aux->poke_tab[ret].tail_call.map;
> + for (j = 0; j < func[i]->aux->size_poke_tab; j++) {
> + int ret;
> +
> + map_ptr = func[i]->aux->poke_tab[j].tail_call.map;
I don't see why it's necessary.
poke_tab pointer will be re-read after bpf_jit_add_poke_descriptor().
The compiler is not allowed to cache it.
I've applied the patch 1.
Powered by blists - more mailing lists