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Message-ID: <YiG5jQHDA7HuGjrO@unreal>
Date:   Fri, 4 Mar 2022 09:02:37 +0200
From:   Leon Romanovsky <leon@...nel.org>
To:     Shangyan Zhou <sy.zhou@...mail.com>
Cc:     netdev@...r.kernel.org
Subject: Re: [PATCH v2] rdma: Fix res_print_uint()

On Fri, Mar 04, 2022 at 11:00:28AM +0800, Shangyan Zhou wrote:
> Print unsigned int64 should use print_color_u64() and fmt string should be "%" PRIu64.
> 
> Signed-off-by: Shangyan Zhou <sy.zhou@...mail.com>
> ---
>  rdma/res.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/rdma/res.c b/rdma/res.c
> index 21fef9bd..1af61aa6 100644
> --- a/rdma/res.c
> +++ b/rdma/res.c
> @@ -214,7 +214,7 @@ void res_print_uint(struct rd *rd, const char *name, uint64_t val,
>  	if (!nlattr)
>  		return;
>  	print_color_uint(PRINT_ANY, COLOR_NONE, name, name, val);
> -	print_color_uint(PRINT_FP, COLOR_NONE, NULL, " %d ", val);
> +	print_color_u64(PRINT_FP, COLOR_NONE, NULL, " %" PRIu64 " ", val);
>  }

Except the res_print_uint() that should be changed too, the patch LGTM.

Thanks,
Reviewed-by: Leon Romanovsky <leonro@...dia.com>

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