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Message-ID: <20220720172719.GV4609@nvidia.com>
Date:   Wed, 20 Jul 2022 14:27:19 -0300
From:   Jason Gunthorpe <jgg@...dia.com>
To:     Alex Williamson <alex.williamson@...hat.com>
Cc:     Joao Martins <joao.m.martins@...cle.com>,
        Yishai Hadas <yishaih@...dia.com>, saeedm@...dia.com,
        kvm@...r.kernel.org, netdev@...r.kernel.org, kuba@...nel.org,
        kevin.tian@...el.com, leonro@...dia.com, maorg@...dia.com,
        cohuck@...hat.com
Subject: Re: [PATCH V2 vfio 05/11] vfio: Add an IOVA bitmap support

On Wed, Jul 20, 2022 at 10:47:25AM -0600, Alex Williamson wrote:

> As I understand it more though, does the API really fit the expected use
> cases?  As presented here and used in the following patch, we map every
> section of the user bitmap, present that section to the device driver
> and ask them to mark dirty bits and atomically clear their internal
> tracker for that sub-range.  This seems really inefficient.

I think until someone sits down and benchmarks it, it will be hard to
really tell what is the rigtht trade offs are.

pin_user_pages_fast() is fairly slow, so calling it once per 4k of
user VA is definately worse than trying to call it once for 2M of user
VA.

On the other hand very very big guests are possibly likely to have
64GB regions where there are no dirties.

But, sweeping the 64GB in the first place is possibly going to be
slow, so saving a little bit of pin_user_pages time may not matter
much.

On the other hand, cases like vIOMMU will have huge swaths of IOVA
where there just nothing mapped so perhaps sweeping for the system
IOMMU will be fast and pin_user_pages overhead will be troublesome.

Still, another view point is that returning a bitmap at all is really,
ineffecient if we expect high sparsity and we should return dirty pfns
and a simple put_user may be sufficient. It may make sense to have a
2nd API that works like this, userspace could call it during stop_copy
on the assumption of high sparsity.

We just don't have enough ecosystem going right now to sit down and do
all this benchmarking works, so I was happy with the simplistic
implementation here, it is only 160 lines, if we toss it later based
on benchmarks no biggie. The important thing was that that this
abstraction exist at all and that drivers don't do their own thing.

Jason

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