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Message-ID: <642782044cf76_c503a208d5@john.notmuch>
Date:   Fri, 31 Mar 2023 17:59:48 -0700
From:   John Fastabend <john.fastabend@...il.com>
To:     Jakub Sitnicki <jakub@...udflare.com>,
        John Fastabend <john.fastabend@...il.com>
Cc:     cong.wang@...edance.com, daniel@...earbox.net, lmb@...valent.com,
        edumazet@...gle.com, bpf@...r.kernel.org, netdev@...r.kernel.org,
        ast@...nel.org, andrii@...nel.org, will@...valent.com
Subject: Re: [PATCH bpf v2 03/12] bpf: sockmap, improved check for empty queue

Jakub Sitnicki wrote:
> On Mon, Mar 27, 2023 at 10:54 AM -07, John Fastabend wrote:
> > We noticed some rare sk_buffs were stepping past the queue when system was
> > under memory pressure. The general theory is to skip enqueueing
> > sk_buffs when its not necessary which is the normal case with a system
> > that is properly provisioned for the task, no memory pressure and enough
> > cpu assigned.
> >
> > But, if we can't allocate memory due to an ENOMEM error when enqueueing
> > the sk_buff into the sockmap receive queue we push it onto a delayed
> > workqueue to retry later. When a new sk_buff is received we then check
> > if that queue is empty. However, there is a problem with simply checking
> > the queue length. When a sk_buff is being processed from the ingress queue
> > but not yet on the sockmap msg receive queue its possible to also recv
> > a sk_buff through normal path. It will check the ingress queue which is
> > zero and then skip ahead of the pkt being processed.
> >
> > Previously we used sock lock from both contexts which made the problem
> > harder to hit, but not impossible.
> >
> > To fix also check the 'state' variable where we would cache partially
> > processed sk_buff. This catches the majority of cases. But, we also
> > need to use the mutex lock around this check because we can't have both
> > codes running and check sensibly. We could perhaps do this with atomic
> > bit checks, but we are already here due to memory pressure so slowing
> > things down a bit seems OK and simpler to just grab a lock.
> >
> > To reproduce issue we run NGINX compliance test with sockmap running and
> > observe some flakes in our testing that we attributed to this issue.
> >
> > Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()")
> > Tested-by: William Findlay <will@...valent.com>
> > Signed-off-by: John Fastabend <john.fastabend@...il.com>
> > ---
> 
> I've got an idea to try, but it'd a bigger change.
> 
> skb_dequeue is lock, skb_peek, skb_unlink, unlock, right?
> 
> What if we split up the skb_dequeue in sk_psock_backlog to publish the
> change to the ingress_skb queue only once an skb has been processed?

I think this works now. Early on we tried to run backlog without locking
but given this is now locked by mutex I think it works out.

We have a few places that work on ingress_skb but those are all enqueue
on tail so should be fine to peek here.

> 
> static void sk_psock_backlog(struct work_struct *work)
> {
>         ...
>         while ((skb = skb_peek_locked(&psock->ingress_skb))) {
>                 ...
>                 skb_unlink(skb, &psock->ingress_skb);
>         }
>         ...
> }
> 
> Even more - if we hold off the unlinking until an skb has been fully
> processed, that perhaps opens up the way to get rid of keeping state in
> sk_psock_work_state. We could just skb_pull the processed data instead.

Yep.

> 
> It's just an idea and I don't want to block a tested fix that LGTM so
> consider this:

Did you get a chance to try this? Otherwise I can also give the idea
a try next week.

> 
> Reviewed-by: Jakub Sitnicki <jakub@...udflare.com>

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