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Message-ID: <813be3bd0823bac31dc1b018750fad29d794d9c2.camel@redhat.com>
Date: Tue, 16 May 2023 10:34:11 +0200
From: Paolo Abeni <pabeni@...hat.com>
To: Taehee Yoo <ap420073@...il.com>, Nikolay Aleksandrov
<razor@...ckwall.org>, davem@...emloft.net, kuba@...nel.org,
edumazet@...gle.com, jiri@...nulli.us, j.vosburgh@...il.com,
andy@...yhouse.net, netdev@...r.kernel.org
Cc: jarod@...hat.com, wangyufen@...wei.com,
syzbot+60748c96cf5c6df8e581@...kaller.appspotmail.com
Subject: Re: [PATCH net] net: fix stack overflow when LRO is disabled for
virtual interfaces
On Mon, 2023-05-15 at 18:12 +0900, Taehee Yoo wrote:
> On 5/15/23 15:24, Nikolay Aleksandrov wrote:
> > On 15/05/2023 08:37, Taehee Yoo wrote:
> >> When the virtual interface's feature is updated, it synchronizes the
> >> updated feature for its own lower interface.
> >> This propagation logic should be worked as the iteration, not
> recursively.
> >> But it works recursively due to the netdev notification unexpectedly.
> >> This problem occurs when it disables LRO only for the team and bonding
> >> interface type.
> >>
> >> team0
> >> |
> >> +------+------+-----+-----+
> >> | | | | |
> >> team1 team2 team3 ... team200
> >>
> >> If team0's LRO feature is updated, it generates the NETDEV_FEAT_CHANGE
> >> event to its own lower interfaces(team1 ~ team200).
> >> It is worked by netdev_sync_lower_features().
> >> So, the NETDEV_FEAT_CHANGE notification logic of each lower interface
> >> work iteratively.
> >> But generated NETDEV_FEAT_CHANGE event is also sent to the upper
> >> interface too.
> >> upper interface(team0) generates the NETDEV_FEAT_CHANGE event for
> its own
> >> lower interfaces again.
> >> lower and upper interfaces receive this event and generate this
> >> event again and again.
> >> So, the stack overflow occurs.
> >>
> >> But it is not the infinite loop issue.
> >> Because the netdev_sync_lower_features() updates features before
> >> generating the NETDEV_FEAT_CHANGE event.
> >> Already synchronized lower interfaces skip notification logic.
> >> So, it is just the problem that iteration logic is changed to the
> >> recursive unexpectedly due to the notification mechanism.
> >>
> >> Reproducer:
> >>
> >> ip link add team0 type team
> >> ethtool -K team0 lro on
> >> for i in {1..200}
> >> do
> >> ip link add team$i master team0 type team
> >> ethtool -K team$i lro on
> >> done
> >>
> >> ethtool -K team0 lro off
> >>
> >> In order to fix it, the priv_notifier_ctx net_device member is
> introduced.
> >> This variable can be used by each interface in its own way in the
> >> notification context. The bonding and team interface is going to use it
> >> to avoid duplicated NETDEV_FEAT_CHANGE event handling.
> >>
> >> Reported-by: syzbot+60748c96cf5c6df8e581@...kaller.appspotmail.com
> >> Fixes: fd867d51f889 ("net/core: generic support for disabling netdev
> features down stack")
> >> Signed-off-by: Taehee Yoo <ap420073@...il.com>
> >> ---
> >> drivers/net/bonding/bond_main.c | 6 +++++-
> >> drivers/net/team/team.c | 6 +++++-
> >> include/linux/netdevice.h | 1 +
> >> net/core/dev.c | 2 ++
> >> 4 files changed, 13 insertions(+), 2 deletions(-)
> >>
> >
> > Since you're syncing to lower devices, can't you check if the event
> source device
> > is lower to the current one (i.e. reverse propagation has happened)
> in the affected
> > drivers ? Adding a new struct netdevice member just for this seems
> unnecessary to me.
> > Especially for a setup like a bond of bonds or a team of teams, these
> are corner case
> > setups that shouldn't exist in general. :)
> >
>
> I agree that this new variable is unnecessary right now.
> I tried to avoid introducing new variables, but unfortunately, I
> couldn't find a solution to detect duplicated notification events.
>
> The reason why I introduced the new member of the net_device is that I
> thought there might be similar problems in the future such as mtu.
> so, I hoped that it can be used as a general variable to avoid similar
> problems.
> But I really agree that this new variable is over-spec.
> So, adding a new boolean variable into the struct bonding and team, not
> net_device would be reasonable if I can't find a proper solution.
I think adding a bool variable to bonding/team priv would be better, as
it looks like the issues is specific to such kind of devices.
Thanks!
Paolo
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