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Message-ID: <8834aadd89c1ebcbad32f591ea4d29c9f2684497.1689587539.git.pabeni@redhat.com>
Date: Mon, 17 Jul 2023 11:52:29 +0200
From: Paolo Abeni <pabeni@...hat.com>
To: netdev@...r.kernel.org
Cc: "David S. Miller" <davem@...emloft.net>,
Eric Dumazet <edumazet@...gle.com>,
Jakub Kicinski <kuba@...nel.org>,
Willem de Bruijn <willemdebruijn.kernel@...il.com>,
David Ahern <dsahern@...nel.org>
Subject: [PATCH net-next] udp: introduce and use indirect call wrapper for data ready()
In most cases UDP sockets use the default data ready callback.
This patch Introduces and uses a specific indirect call wrapper for
such callback to avoid an indirect call in fastpath.
The above gives small but measurable performance gain under UDP flood.
Signed-off-by: Paolo Abeni <pabeni@...hat.com>
---
Note that this helper could be used for TCP, too. I did not send such
patch right away because in my tests the perf delta there is below the
noise level even in RR scenarios and the patch would be a little more
invasive - there are more sk_data_ready() invocation places.
---
include/net/sock.h | 4 ++++
net/ipv4/udp.c | 2 +-
2 files changed, 5 insertions(+), 1 deletion(-)
diff --git a/include/net/sock.h b/include/net/sock.h
index 2eb916d1ff64..1b26dbecdcca 100644
--- a/include/net/sock.h
+++ b/include/net/sock.h
@@ -2947,6 +2947,10 @@ static inline bool sk_dev_equal_l3scope(struct sock *sk, int dif)
}
void sock_def_readable(struct sock *sk);
+static inline void sk_data_ready(struct sock *sk)
+{
+ INDIRECT_CALL_1(sk->sk_data_ready, sock_def_readable, sk);
+}
int sock_bindtoindex(struct sock *sk, int ifindex, bool lock_sk);
void sock_set_timestamp(struct sock *sk, int optname, bool valbool);
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 42a96b3547c9..5aec1854b711 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1553,7 +1553,7 @@ int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb)
spin_unlock(&list->lock);
if (!sock_flag(sk, SOCK_DEAD))
- sk->sk_data_ready(sk);
+ sk_data_ready(sk);
busylock_release(busy);
return 0;
--
2.41.0
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