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Message-ID: <87a5tesd8n.fsf@cloudflare.com>
Date: Fri, 22 Sep 2023 12:23:53 +0200
From: Jakub Sitnicki <jakub@...udflare.com>
To: John Fastabend <john.fastabend@...il.com>
Cc: daniel@...earbox.net, ast@...nel.org, andrii@...nel.org,
bpf@...r.kernel.org, netdev@...r.kernel.org
Subject: Re: [PATCH bpf 2/3] bpf: sockmap, do not inc copied_seq when PEEK
flag set
On Wed, Sep 20, 2023 at 04:27 PM -07, John Fastabend wrote:
> When data is peek'd off the receive queue we shouldn't considered it
> copied from tcp_sock side. When we increment copied_seq this will confuse
> tcp_data_ready() because copied_seq can be arbitrarily increased. From]
> application side it results in poll() operations not waking up when
> expected.
>
> Notice tcp stack without BPF recvmsg programs also does not increment
> copied_seq.
>
> We broke this when we moved copied_seq into recvmsg to only update when
> actual copy was happening. But, it wasn't working correctly either before
> because the tcp_data_ready() tried to use the copied_seq value to see
> if data was read by user yet. See fixes tags.
>
> Fixes: e5c6de5fa0258 ("bpf, sockmap: Incorrectly handling copied_seq")
> Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()")
> Signed-off-by: John Fastabend <john.fastabend@...il.com>
> ---
> net/ipv4/tcp_bpf.c | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/net/ipv4/tcp_bpf.c b/net/ipv4/tcp_bpf.c
> index 81f0dff69e0b..327268203001 100644
> --- a/net/ipv4/tcp_bpf.c
> +++ b/net/ipv4/tcp_bpf.c
> @@ -222,6 +222,7 @@ static int tcp_bpf_recvmsg_parser(struct sock *sk,
> int *addr_len)
> {
> struct tcp_sock *tcp = tcp_sk(sk);
> + int peek = flags & MSG_PEEK;
> u32 seq = tcp->copied_seq;
> struct sk_psock *psock;
> int copied = 0;
> @@ -311,7 +312,8 @@ static int tcp_bpf_recvmsg_parser(struct sock *sk,
> copied = -EAGAIN;
> }
> out:
> - WRITE_ONCE(tcp->copied_seq, seq);
> + if (!peek)
> + WRITE_ONCE(tcp->copied_seq, seq);
> tcp_rcv_space_adjust(sk);
> if (copied > 0)
> __tcp_cleanup_rbuf(sk, copied);
I was surprised to see that we recalculate TCP buffer space and ACK
frames when peeking at the receive queue. But tcp_recvmsg seems to do
the same.
Reviewed-by: Jakub Sitnicki <jakub@...udflare.com>
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