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Message-ID: <881c23ac-d4f4-09a4-41c6-fb6ff4ec7dc5@kernel.org>
Date: Mon, 2 Oct 2023 10:20:35 -0600
From: David Ahern <dsahern@...nel.org>
To: Eric Dumazet <edumazet@...gle.com>, Xin Long <lucien.xin@...il.com>
Cc: "netdev@...r.kernel.org" <netdev@...r.kernel.org>
Subject: tcpdump and Big TCP
Eric:
Looking at the tcpdump source code, it has a GUESS_TSO define that can
be enabled to dump IPv4 packets with tot_len = 0:
if (len < hlen) {
#ifdef GUESS_TSO
if (len) {
ND_PRINT("bad-len %u", len);
return;
}
else {
/* we guess that it is a TSO send */
len = length;
}
#else
ND_PRINT("bad-len %u", len);
return;
#endif /* GUESS_TSO */
}
The IPv6 version has a similar check but no compile change needed:
/*
* RFC 1883 says:
*
* The Payload Length field in the IPv6 header must be set to zero
* in every packet that carries the Jumbo Payload option. If a
* packet is received with a valid Jumbo Payload option present and
* a non-zero IPv6 Payload Length field, an ICMP Parameter Problem
* message, Code 0, should be sent to the packet's source, pointing
* to the Option Type field of the Jumbo Payload option.
*
* Later versions of the IPv6 spec don't discuss the Jumbo Payload
* option.
*
* If the payload length is 0, we temporarily just set the total
* length to the remaining data in the packet (which, for Ethernet,
* could include frame padding, but if it's a Jumbo Payload frame,
* it shouldn't even be sendable over Ethernet, so we don't worry
* about that), so we can process the extension headers in order
* to *find* a Jumbo Payload hop-by-hop option and, when we've
* processed all the extension headers, check whether we found
* a Jumbo Payload option, and fail if we haven't.
*/
if (payload_len != 0) {
len = payload_len + sizeof(struct ip6_hdr);
if (length < len)
ND_PRINT("truncated-ip6 - %u bytes missing!",
len - length);
} else
len = length + sizeof(struct ip6_hdr);
Maybe I am missing something, but it appears that no code change to
tcpdump is needed for Linux Big TCP packets other than enabling that
macro when building. I did that in a local build and the large packets
were dumped just fine.
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