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Message-ID: <20240108205209.838365-5-maxtram95@gmail.com>
Date: Mon,  8 Jan 2024 22:51:58 +0200
From: Maxim Mikityanskiy <maxtram95@...il.com>
To: Eduard Zingerman <eddyz87@...il.com>,
	Alexei Starovoitov <ast@...nel.org>,
	Daniel Borkmann <daniel@...earbox.net>,
	Andrii Nakryiko <andrii@...nel.org>,
	Shung-Hsi Yu <shung-hsi.yu@...e.com>
Cc: John Fastabend <john.fastabend@...il.com>,
	Martin KaFai Lau <martin.lau@...ux.dev>,
	Song Liu <song@...nel.org>,
	Yonghong Song <yonghong.song@...ux.dev>,
	KP Singh <kpsingh@...nel.org>,
	Stanislav Fomichev <sdf@...gle.com>,
	Hao Luo <haoluo@...gle.com>,
	Jiri Olsa <jolsa@...nel.org>,
	Mykola Lysenko <mykolal@...com>,
	Shuah Khan <shuah@...nel.org>,
	"David S. Miller" <davem@...emloft.net>,
	Jakub Kicinski <kuba@...nel.org>,
	Jesper Dangaard Brouer <hawk@...nel.org>,
	bpf@...r.kernel.org,
	linux-kselftest@...r.kernel.org,
	netdev@...r.kernel.org,
	Maxim Mikityanskiy <maxim@...valent.com>
Subject: [PATCH bpf-next v2 04/15] bpf: Make bpf_for_each_spilled_reg consider narrow spills

From: Maxim Mikityanskiy <maxim@...valent.com>

Adjust the check in bpf_get_spilled_reg to take into account spilled
registers narrower than 64 bits. That allows find_equal_scalars to
properly adjust the range of all spilled registers that have the same
ID. Before this change, it was possible for a register and a spilled
register to have the same IDs but different ranges if the spill was
narrower than 64 bits and a range check was performed on the register.

Signed-off-by: Maxim Mikityanskiy <maxim@...valent.com>
Acked-by: Eduard Zingerman <eddyz87@...il.com>
---
 include/linux/bpf_verifier.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h
index d07d857ca67f..e11baecbde68 100644
--- a/include/linux/bpf_verifier.h
+++ b/include/linux/bpf_verifier.h
@@ -453,7 +453,7 @@ struct bpf_verifier_state {
 
 #define bpf_get_spilled_reg(slot, frame, mask)				\
 	(((slot < frame->allocated_stack / BPF_REG_SIZE) &&		\
-	  ((1 << frame->stack[slot].slot_type[0]) & (mask))) \
+	  ((1 << frame->stack[slot].slot_type[BPF_REG_SIZE - 1]) & (mask))) \
 	 ? &frame->stack[slot].spilled_ptr : NULL)
 
 /* Iterate over 'frame', setting 'reg' to either NULL or a spilled register. */
-- 
2.43.0


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