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Message-ID: <Zcv8mjlWE7F9Of93@zatzit>
Date: Wed, 14 Feb 2024 10:34:50 +1100
From: David Gibson <david@...son.dropbear.id.au>
To: Eric Dumazet <edumazet@...gle.com>
Cc: Paolo Abeni <pabeni@...hat.com>, kuba@...nel.org, passt-dev@...st.top,
sbrivio@...hat.com, lvivier@...hat.com, dgibson@...hat.com,
jmaloy@...hat.com, netdev@...r.kernel.org, davem@...emloft.net
Subject: Re: [PATCH v3] tcp: add support for SO_PEEK_OFF
On Tue, Feb 13, 2024 at 04:49:01PM +0100, Eric Dumazet wrote:
> On Tue, Feb 13, 2024 at 4:28 PM Paolo Abeni <pabeni@...hat.com> wrote:
> >
> > On Tue, 2024-02-13 at 14:34 +0100, Eric Dumazet wrote:
> > > On Tue, Feb 13, 2024 at 2:02 PM Paolo Abeni <pabeni@...hat.com> wrote:
> > > >
> > > > On Tue, 2024-02-13 at 13:24 +0100, Eric Dumazet wrote:
> > > > > On Tue, Feb 13, 2024 at 11:49 AM Paolo Abeni <pabeni@...hat.com> wrote:
> > > > >
> > > > > > > @@ -2508,7 +2508,10 @@ static int tcp_recvmsg_locked(struct sock *sk, struct msghdr *msg, size_t len,
> > > > > > > WRITE_ONCE(*seq, *seq + used);
> > > > > > > copied += used;
> > > > > > > len -= used;
> > > > > > > -
> > > > > > > + if (flags & MSG_PEEK)
> > > > > > > + sk_peek_offset_fwd(sk, used);
> > > > > > > + else
> > > > > > > + sk_peek_offset_bwd(sk, used);
> > > > >
> > > > > Yet another cache miss in TCP fast path...
> > > > >
> > > > > We need to move sk_peek_off in a better location before we accept this patch.
> > > > >
> > > > > I always thought MSK_PEEK was very inefficient, I am surprised we
> > > > > allow arbitrary loops in recvmsg().
> > > >
> > > > Let me double check I read the above correctly: are you concerned by
> > > > the 'skb_queue_walk(&sk->sk_receive_queue, skb) {' loop that could
> > > > touch a lot of skbs/cachelines before reaching the relevant skb?
> > > >
> > > > The end goal here is allowing an user-space application to read
> > > > incrementally/sequentially the received data while leaving them in
> > > > receive buffer.
> > > >
> > > > I don't see a better option than MSG_PEEK, am I missing something?
> > >
> > >
> > > This sk_peek_offset protocol, needing sk_peek_offset_bwd() in the non
> > > MSG_PEEK case is very strange IMO.
> > >
> > > Ideally, we should read/write over sk_peek_offset only when MSG_PEEK
> > > is used by the caller.
> > >
> > > That would only touch non fast paths.
> > >
> > > Since the API is mono-threaded anyway, the caller should not rely on
> > > the fact that normal recvmsg() call
> > > would 'consume' sk_peek_offset.
> >
> > Storing in sk_peek_seq the tcp next sequence number to be peeked should
> > avoid changes in the non MSG_PEEK cases.
> >
> > AFAICS that would need a new get_peek_off() sock_op and a bit somewhere
> > (in sk_flags?) to discriminate when sk_peek_seq is actually set. Would
> > that be acceptable?
>
> We could have a parallel SO_PEEK_OFFSET option, reusing the same socket field.
>
> The new semantic would be : Supported by TCP (so far), and tcp
> recvmsg() only reads/writes this field when MSG_PEEK is used.
> Applications would have to clear the values themselves.
Those semantics would likely defeat the purpose of using SO_PEEK_OFF
for our use case, since we'd need an additional setsockopt() for every
non-PEEK recv() (which are all MSG_TRUNC in our case).
> BTW I see the man pages say SO_PEEK_OFF is "is currently supported
> only for unix(7) sockets"
Yes, this patch is explicitly aiming to change that.
--
David Gibson | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_
| _way_ _around_!
http://www.ozlabs.org/~dgibson
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