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Message-ID: <f91237f311f183d57c4620bc2e6099df8aefccb0.camel@gmail.com>
Date: Fri, 29 Mar 2024 21:46:14 +0200
From: Eduard Zingerman <eddyz87@...il.com>
To: Pu Lehui <pulehui@...weicloud.com>, bpf@...r.kernel.org,
linux-riscv@...ts.infradead.org, netdev@...r.kernel.org
Cc: Björn Töpel <bjorn@...nel.org>, Alexei Starovoitov
<ast@...nel.org>, Daniel Borkmann <daniel@...earbox.net>, Andrii Nakryiko
<andrii@...nel.org>, Martin KaFai Lau <martin.lau@...ux.dev>, Song Liu
<song@...nel.org>, Yonghong Song <yhs@...com>, John Fastabend
<john.fastabend@...il.com>, KP Singh <kpsingh@...nel.org>, Stanislav
Fomichev <sdf@...gle.com>, Hao Luo <haoluo@...gle.com>, Jiri Olsa
<jolsa@...nel.org>, Mykola Lysenko <mykolal@...com>, Manu Bretelle
<chantr4@...il.com>, Pu Lehui <pulehui@...wei.com>
Subject: Re: [PATCH bpf-next 0/5] Support local vmtest for riscv64
On Fri, 2024-03-29 at 18:10 +0800, Pu Lehui wrote:
[...]
> > Apparently jammy does not have binaries built for riscv64, or I'm failing to find correct mirror.
> > Could you please provide some instructions on how to prepare rootfs?
>
> Hi Eduard, We need the mirror repository of ubuntu-ports, you could try
> http://de.ports.ubuntu.com/.
Hi Pu, thank you this mirrorm it works.
Unfortunately my local setup is still not good enough.
I've installed cross-riscv64-gcc14 but it seems that a few more
libraries are necessary, as I get the following compilation errors:
$ PLATFORM=riscv64 CROSS_COMPILE=riscv64-suse-linux- ./vmtest.sh -- ./test_verifier
... kernel compiles ok ...
../../../../scripts/sign-file.c:25:10: fatal error: openssl/opensslv.h: No such file or directory
25 | #include <openssl/opensslv.h>
| ^~~~~~~~~~~~~~~~~~~~
compilation terminated.
CC /home/eddy/work/bpf-next/tools/testing/selftests/bpf/tools/build/host/libbpf/sharedobjs/bpf.o
In file included from nlattr.c:14:
libbpf_internal.h:19:10: fatal error: libelf.h: No such file or directory
19 | #include <libelf.h>
...
Looks like I won't be able to test this patch-set, unless you have
some writeup on how to create a riscv64 dev environment at hand.
Sorry for the noise.
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