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Message-ID: <9cb5259943f767d8107df2f004e1d364f9a0076e.camel@redhat.com>
Date: Fri, 14 Jun 2024 12:49:35 +0200
From: Paolo Abeni <pabeni@...hat.com>
To: Kuniyuki Iwashima <kuniyu@...zon.com>, "David S. Miller"
<davem@...emloft.net>, Eric Dumazet <edumazet@...gle.com>, Jakub Kicinski
<kuba@...nel.org>
Cc: Kent Overstreet <kent.overstreet@...ux.dev>, Kuniyuki Iwashima
<kuni1840@...il.com>, netdev@...r.kernel.org
Subject: Re: [PATCH v2 net-next 03/11] af_unix: Don't retry after
unix_state_lock_nested() in unix_stream_connect().
On Tue, 2024-06-11 at 15:28 -0700, Kuniyuki Iwashima wrote:
> When a SOCK_(STREAM|SEQPACKET) socket connect()s to another one, we need
> to lock the two sockets to check their states in unix_stream_connect().
>
> We use unix_state_lock() for the server and unix_state_lock_nested() for
> client with tricky sk->sk_state check to avoid deadlock.
>
> The possible deadlock scenario are the following:
>
> 1) Self connect()
> 2) Simultaneous connect()
>
> The former is simple, attempt to grab the same lock, and the latter is
> AB-BA deadlock.
>
> After the server's unix_state_lock(), we check the server socket's state,
> and if it's not TCP_LISTEN, connect() fails with -EINVAL.
>
> Then, we avoid the former deadlock by checking the client's state before
> unix_state_lock_nested(). If its state is not TCP_LISTEN, we can make
> sure that the client and the server are not identical based on the state.
>
> Also, the latter deadlock can be avoided in the same way. Due to the
> server sk->sk_state requirement, AB-BA deadlock could happen only with
> TCP_LISTEN sockets. So, if the client's state is TCP_LISTEN, we can
> give up the second lock to avoid the deadlock.
>
> CPU 1 CPU 2 CPU 3
> connect(A -> B) connect(B -> A) listen(A)
> --- --- ---
> unix_state_lock(B)
> B->sk_state == TCP_LISTEN
> READ_ONCE(A->sk_state) == TCP_CLOSE
> ^^^^^^^^^
> ok, will lock A unix_state_lock(A)
> .--------------' WRITE_ONCE(A->sk_state, TCP_LISTEN)
> | unix_state_unlock(A)
> |
> | unix_state_lock(A)
> | A->sk_sk_state == TCP_LISTEN
> | READ_ONCE(B->sk_state) == TCP_LISTEN
> v ^^^^^^^^^^
> unix_state_lock_nested(A) Don't lock B !!
>
> Currently, while checking the client's state, we also check if it's
> TCP_ESTABLISHED, but this is unlikely and can be checked after we know
> the state is not TCP_CLOSE.
>
> Moreover, if it happens after the second lock, we now jump to the restart
> label, but it's unlikely that the server is not found during the retry,
> so the jump is mostly to revist the client state check.
>
> Let's remove the retry logic and check the state against TCP_CLOSE first.
>
> Note that sk->sk_state does not change once it's changed from TCP_CLOSE,
> so READ_ONCE() is not needed in the second state read in the first check.
>
> Signed-off-by: Kuniyuki Iwashima <kuniyu@...zon.com>
> ---
> net/unix/af_unix.c | 34 ++++++++--------------------------
> 1 file changed, 8 insertions(+), 26 deletions(-)
>
> diff --git a/net/unix/af_unix.c b/net/unix/af_unix.c
> index c09bf2b03582..a6dc8bb360ca 100644
> --- a/net/unix/af_unix.c
> +++ b/net/unix/af_unix.c
> @@ -1546,7 +1546,6 @@ static int unix_stream_connect(struct socket *sock, struct sockaddr *uaddr,
> goto out;
> }
>
> - /* Latch state of peer */
> unix_state_lock(other);
>
> /* Apparently VFS overslept socket death. Retry. */
> @@ -1576,37 +1575,20 @@ static int unix_stream_connect(struct socket *sock, struct sockaddr *uaddr,
> goto restart;
> }
>
> - /* Latch our state.
> -
> - It is tricky place. We need to grab our state lock and cannot
> - drop lock on peer. It is dangerous because deadlock is
> - possible. Connect to self case and simultaneous
> - attempt to connect are eliminated by checking socket
> - state. other is TCP_LISTEN, if sk is TCP_LISTEN we
> - check this before attempt to grab lock.
> -
> - Well, and we have to recheck the state after socket locked.
> + /* self connect and simultaneous connect are eliminated
> + * by rejecting TCP_LISTEN socket to avoid deadlock.
> */
> - switch (READ_ONCE(sk->sk_state)) {
> - case TCP_CLOSE:
> - /* This is ok... continue with connect */
> - break;
> - case TCP_ESTABLISHED:
> - /* Socket is already connected */
> - err = -EISCONN;
> - goto out_unlock;
> - default:
> - err = -EINVAL;
> + if (unlikely(READ_ONCE(sk->sk_state) != TCP_CLOSE)) {
> + err = sk->sk_state == TCP_ESTABLISHED ? -EISCONN : -EINVAL;
I find the mixed READ_ONCE()/plain read confusing. What about using a
single READ_ONCE() caching the return value?
> goto out_unlock;
> }
>
> unix_state_lock_nested(sk, U_LOCK_SECOND);
>
> - if (sk->sk_state != TCP_CLOSE) {
> - unix_state_unlock(sk);
> - unix_state_unlock(other);
> - sock_put(other);
> - goto restart;
> + if (unlikely(sk->sk_state != TCP_CLOSE)) {
> + err = sk->sk_state == TCP_ESTABLISHED ? -EISCONN : -EINVAL;
> + unix_state_lock(sk);
Should likely be:
unix_state_unlock(sk)
?
Thanks!
Paolo
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