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Message-ID: <9bf3b940-ca7d-21f4-2317-d133a34b57eb@katalix.com>
Date: Mon, 12 Aug 2024 16:28:09 +0100
From: James Chapman <jchapman@...alix.com>
To: Cong Wang <xiyou.wangcong@...il.com>
Cc: netdev@...r.kernel.org, davem@...emloft.net, edumazet@...gle.com,
kuba@...nel.org, pabeni@...hat.com, dsahern@...nel.org, tparkin@...alix.com
Subject: Re: [PATCH net-next 03/15] l2tp: have l2tp_ip_destroy_sock use
ip_flush_pending_frames
On 11/08/2024 23:40, Cong Wang wrote:
> On Mon, Jul 29, 2024 at 04:38:02PM +0100, James Chapman wrote:
>> Use the recently exported ip_flush_pending_frames instead of a
>> free-coded version and lock the socket while we call it.
>
> Hmm? Isn't skb_queue_purge() closer to the original code?
It is, but I thought l2tp_ip should also be calling ip_cork_release,
even if it doesn't use cork. Having looked again, prompted by your
comments below, I realise I made a mistake.
> This is clearly not a trivial cleanup, so what are you trying to fix?
This commit wasn't to fix a specific problem. I'm trying to make l2tp
easier to maintain tbh.
>> Signed-off-by: James Chapman <jchapman@...alix.com>
>> Signed-off-by: Tom Parkin <tparkin@...alix.com>
>> ---
>> net/l2tp/l2tp_ip.c | 6 +++---
>> 1 file changed, 3 insertions(+), 3 deletions(-)
>>
>> diff --git a/net/l2tp/l2tp_ip.c b/net/l2tp/l2tp_ip.c
>> index 78243f993cda..f21dcbf3efd5 100644
>> --- a/net/l2tp/l2tp_ip.c
>> +++ b/net/l2tp/l2tp_ip.c
>> @@ -236,10 +236,10 @@ static void l2tp_ip_close(struct sock *sk, long timeout)
>> static void l2tp_ip_destroy_sock(struct sock *sk)
>> {
>> struct l2tp_tunnel *tunnel;
>> - struct sk_buff *skb;
>>
>> - while ((skb = __skb_dequeue_tail(&sk->sk_write_queue)) != NULL)
>> - kfree_skb(skb);
>> + lock_sock(sk);
>
>
> Are you sure you really want this sock lock?
Hmm, you're right, it is unnecessary. I note l2tp_ip6 has similar
unnecessary lock.
>> + ip_flush_pending_frames(sk);
>
> So who sets inet_sk(sk)->cork.base for l2tp socket?
I missed this. Thanks for catching it.
Since this series has already been applied to net-next, I'll work on a
patch to address the issues raised.
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