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Message-ID: <CANn89iJqLU6RuHgdbz3iGNL_K8XaPBYr3pWqQmgth2TFf14obg@mail.gmail.com>
Date: Fri, 6 Dec 2024 10:04:33 +0100
From: Eric Dumazet <edumazet@...gle.com>
To: David Gibson <david@...son.dropbear.id.au>
Cc: Stefano Brivio <sbrivio@...hat.com>, Willem de Bruijn <willemdebruijn.kernel@...il.com>,
netdev@...r.kernel.org, Kuniyuki Iwashima <kuniyu@...zon.com>,
Mike Manning <mvrmanning@...il.com>, Paul Holzinger <pholzing@...hat.com>,
Philo Lu <lulie@...ux.alibaba.com>, Cambda Zhu <cambda@...ux.alibaba.com>,
Fred Chen <fred.cc@...baba-inc.com>, Yubing Qiu <yubing.qiuyubing@...baba-inc.com>
Subject: Re: [PATCH net-next 2/2] datagram, udp: Set local address and rehash
socket atomically against lookup
On Fri, Dec 6, 2024 at 3:16 AM David Gibson <david@...son.dropbear.id.au> wrote:
>
> On Thu, Dec 05, 2024 at 11:52:38PM +0100, Eric Dumazet wrote:
> > On Thu, Dec 5, 2024 at 11:32 PM David Gibson
> > <david@...son.dropbear.id.au> wrote:
> > >
> > > On Thu, Dec 05, 2024 at 05:35:52PM +0100, Eric Dumazet wrote:
> > > > On Wed, Dec 4, 2024 at 11:12 PM Stefano Brivio <sbrivio@...hat.com> wrote:
> > > [snip]
> > > > > diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
> > > > > index 6a01905d379f..8490408f6009 100644
> > > > > --- a/net/ipv4/udp.c
> > > > > +++ b/net/ipv4/udp.c
> > > > > @@ -639,18 +639,21 @@ struct sock *__udp4_lib_lookup(const struct net *net, __be32 saddr,
> > > > > int sdif, struct udp_table *udptable, struct sk_buff *skb)
> > > > > {
> > > > > unsigned short hnum = ntohs(dport);
> > > > > - struct udp_hslot *hslot2;
> > > > > + struct udp_hslot *hslot, *hslot2;
> > > > > struct sock *result, *sk;
> > > > > unsigned int hash2;
> > > > >
> > > > > + hslot = udp_hashslot(udptable, net, hnum);
> > > > > + spin_lock_bh(&hslot->lock);
> > > >
> > > > This is not acceptable.
> > > > UDP is best effort, packets can be dropped.
> > > > Please fix user application expectations.
> > >
> > > The packets aren't merely dropped, they're rejected with an ICMP Port
> > > Unreachable.
> >
> > We made UDP stack scalable with RCU, it took years of work.
> >
> > And this patch is bringing back the UDP stack to horrible performance
> > from more than a decade ago.
> > Everybody will go back to DPDK.
>
> It's reasonable to be concerned about the performance impact. But
> this seems like preamture hyperbole given no-one has numbers yet, or
> has even suggested a specific benchmark to reveal the impact.
>
> > I am pretty certain this can be solved without using a spinlock in the
> > fast path.
>
> Quite possibly. But Stefano has tried, and it certainly wasn't
> trivial.
>
> > Think about UDP DNS/QUIC servers, using SO_REUSEPORT and receiving
> > 10,000,000 packets per second....
> >
> > Changing source address on an UDP socket is highly unusual, we are not
> > going to slow down UDP for this case.
>
> Changing in a general way is very rare, one specific case is not.
> Every time you connect() a socket that wasn't previously bound to a
> specific address you get an implicit source address change from
> 0.0.0.0 or :: to something that depends on the routing table.
>
> > Application could instead open another socket, and would probably work
> > on old linux versions.
>
> Possibly there's a procedure that would work here, but it's not at all
> obvious:
>
> * Clearly, you can't close the non-connected socket before opening
> the connected one - that just introduces a new much wider race. It
> doesn't even get rid of the existing one, because unless you can
> independently predict what the correct bound address will be
> for a given peer address, the second socket will still have an
> address change when you connect().
>
The order is kind of obvious.
Kernel does not have to deal with wrong application design.
> * So, you must create the connected socket before closing the
> unconnected one, meaning you have to use SO_REUSEADDR or
> SO_REUSEPORT whether or not you otherwise wanted to.
>
> * While both sockets are open, you need to handle the possibility
> that packets could be delivered to either one. Doable, but a pain
> in the arse.
Given UDP does not have a proper listen() + accept() model, I am
afraid this is the only way
You need to keep the generic UDP socket as a catch all, and deal with
packets received on it.
>
> * How do you know when the transition is completed and you can close
> the unconnected socket? The fact that the rehashing has completed
> and all the necessary memory barriers passed isn't something
> userspace can directly discern.
>
> > If the regression was recent, this would be considered as a normal regression,
> > but apparently nobody noticed for 10 years. This should be saying something...
>
> It does. But so does the fact that it can be trivially reproduced.
If a kernel fix is doable without making UDP stack a complete nogo for
most of us,
I will be happy to review it.
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