[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-Id: <A17B492B-0EAD-4CCE-9889-6D559401D3D3@linux.dev>
Date: Fri, 19 Sep 2025 15:30:00 +0200
From: Thorsten Blum <thorsten.blum@...ux.dev>
To: Andrew Lunn <andrew@...n.ch>
Cc: FUJITA Tomonori <fujita.tomonori@...il.com>,
Trevor Gross <tmgross@...ch.edu>,
Heiner Kallweit <hkallweit1@...il.com>,
Russell King <linux@...linux.org.uk>,
"David S. Miller" <davem@...emloft.net>,
Eric Dumazet <edumazet@...gle.com>,
Jakub Kicinski <kuba@...nel.org>,
Paolo Abeni <pabeni@...hat.com>,
Miguel Ojeda <ojeda@...nel.org>,
Alex Gaynor <alex.gaynor@...il.com>,
Boqun Feng <boqun.feng@...il.com>,
Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <lossin@...nel.org>,
Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>,
Danilo Krummrich <dakr@...nel.org>,
netdev@...r.kernel.org,
rust-for-linux@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH net-next] rust: net::phy inline if expressions to improve
read_status
On 19. Sep 2025, at 14:54, Andrew Lunn wrote:
> On Fri, Sep 19, 2025 at 01:20:08PM +0200, Thorsten Blum wrote:
>> Inline the if expressions for dev.set_speed() and dev.set_duplex() to
>> improve read_status(). This ensures dev.set_speed() is called only once
>
> What is the issue of calling it twice, or 42 times??
>
>> and allows us to remove the local variable 'duplex'.
>
> And what is wrong with local variables?
>
> And did you disassemble the code? What is the compiler actually doing?
> Does it actually have a stack variable, or is it just a register? Does
> the optimiser end up with just a single call to set_speed()?
>
> This is slow path code. It gets called at most once per
> second. Performance does not matter. Which means readability has much
> higher preference. And i find the older version much easier to read.
There's obviously nothing wrong with local variables. This patch is not
about performance improvements, but writing consistent and idiomatic
Rust code.
Currently, dev.set_duplex() uses a local variable and is called once,
whereas dev.set_speed() doesn't use a local variable and is called
twice. This is just a cleanup patch using idiomatic (afaik) Rust code.
Thanks,
Thorsten
Powered by blists - more mailing lists