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Message-ID: <3d44b770-6fca-4b8d-a650-2680a977d2b7@linux.dev>
Date: Wed, 5 Nov 2025 16:57:44 -0800
From: Martin KaFai Lau <martin.lau@...ux.dev>
To: Amery Hung <ameryhung@...il.com>
Cc: netdev@...r.kernel.org, alexei.starovoitov@...il.com, andrii@...nel.org,
 daniel@...earbox.net, tj@...nel.org, martin.lau@...nel.org,
 kernel-team@...a.com, bpf@...r.kernel.org
Subject: Re: [PATCH bpf-next v5 2/7] bpf: Support associating BPF program with
 struct_ops



On 11/4/25 9:26 AM, Amery Hung wrote:
> +void *bpf_prog_get_assoc_struct_ops(const struct bpf_prog_aux *aux)
> +{
> +	struct bpf_map *st_ops_assoc = READ_ONCE(aux->st_ops_assoc);
> +	struct bpf_struct_ops_map *st_map;
> +
> +	if (!st_ops_assoc || st_ops_assoc == BPF_PTR_POISON)
> +		return NULL;
> +
> +	st_map = (struct bpf_struct_ops_map *)st_ops_assoc;
> +
> +	if (smp_load_acquire(&st_map->kvalue.common.state) == BPF_STRUCT_OPS_STATE_INIT) {
> +		bpf_map_put(st_ops_assoc);

hmm... why bpf_map_put is needed?

Should the state be checked only once during assoc time instead of 
checking it every time bpf_prog_get_assoc_struct_ops is called?

> +		return NULL;
> +	}
> +
> +	return &st_map->kvalue.data;
> +}


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