lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite for Android: free password hash cracker in your pocket
[<prev] [next>] [<thread-prev] [day] [month] [year] [list]
Date: Sun, 5 Jan 2014 07:13:52 +0400
From: Solar Designer <solar@...nwall.com>
To: discussions@...sword-hashing.net
Subject: Re: [PHC] Initial hashing function. Feedback welcome

On Wed, Jan 01, 2014 at 01:40:26AM +0000, Peter Gutmann wrote:
> Bill Cox <waywardgeek@...il.com> writes:
> 
> >I think it depends on whether or not I want to be able to do the KDF on
> >devices that don't have SSE or multiple cores.  I think filling the available
> >memory bandwidth should be goal #1, and to meet that goal on mobile devices,
> >we should have as simple a hashing function as possible.
> 
> A general-purpose KDF will have to run on a lot more than that.  How will this
> work on embedded devices like routers, firewalls, print controllers, and
> similar, which will have something like a MIPS or several-generations-old ARM
> core and maybe 2-8MB of RAM?  Multi-core memory-hard functions seem like an
> interesting gedanken experiment, but it's creating something with such a
> specialised field of application (newer PCs and recent smart phones and
> tablets) that you're seriously limiting its applicability.

I see no reason why Bill's NOELKDF would not run on such systems.
My concern is that at low memory usage like you mention above and
without further changes, it would be weaker than bcrypt as it relates to
attacks with GPUs.  This is something I intend to address in escrypt.

For scrypt, the threshold for reaching bcrypt's GPU unfriendliness
appears to be no less than 4 MB:

http://www.openwall.com/lists/crypt-dev/2013/12/31/1

> If you're going to do memory-hard, or more accurately ASIC-hard stuff, then
> you don't need to go to multi-threaded implementations.

It takes multiple threads to fully use the memory bandwidth on current
desktop systems, and we want to get rather close to fully using it for
at least two reasons (to fill more memory during the limited running
time, and to require that attackers provide memory that is at least as
fast in order to run the attack at the same speed, or run slower).

> Do something with a
> largeish dynamic memory structure like an AVL tree (just taking the first
> thing that popped into my head), which randomly touches memory all over the
> place and would be near-impossible to do in hardware because you need a
> general-purpose CPU for the update operations.
> 
> (What I mean is something like run a hash PRF to get 1MB of output, stuff it
> all into an AVL tree, do a tree-walk to get the input to the next lot of
> hashing, and repeat.  The AVL step is the killer for both caches and custom
> hardware).
> 
> The downside is that this rapidly gets very Rube Goldberg-y.

Does this added complexity bring any advantage over scrypt?  I think not.

Alexander

Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ