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Message-ID: <Pine.LNX.4.64.0705032245550.2956@scrub.home>
Date: Thu, 3 May 2007 23:01:23 +0200 (CEST)
From: Roman Zippel <zippel@...ux-m68k.org>
To: Dmitry Torokhov <dmitry.torokhov@...il.com>
cc: Michael Schmitz <schmitz@...l.biophys.uni-duesseldorf.de>,
Geert Uytterhoeven <geert@...ux-m68k.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Andrew Morton <akpm@...ux-foundation.org>,
linux-m68k@...r.kernel.org, linux-kernel@...r.kernel.org,
Michael Schmitz <schmitz@...ian.org>
Subject: Re: [patch 04/33] m68k: Atari keyboard and mouse support.
Hi,
On Thu, 3 May 2007, Dmitry Torokhov wrote:
> > I never said that. Many keyboard _types_ need a separate key mapping.
> > Localization is a completely different problem (and could be solved via
> > separate localization tables).
> > Most of it can be solved in userspace and we wouldn't have to enumerate
> > every possible single key the kernel never cares about in <linux/input.h>.
> >
>
> I am not sure that solving it all in userspace is right solution.
What userspace are you talking about? There is one main user - X, for it
and all the rest you could provide a simple input library.
> Consider a sleep button. It can be hooked up via ACPI, located on AT
> keyboard, USB keyboard or even on a remote control or some userspace
> daemon getting data from the network. If kernel just passes raw data
> to userspace then userspace programs need to know all these potential
> sources and handle them separately. But with unified input device
> interface userspace program only needs to monotor appearance of new
> event devices, latch onto them and wait for EV_KEY/KEY_SLEEP. And it
> is not much burden for the kernel because kernel already interfaces
> with all these devices. In fact there probably savings because kernel
> uses single interface layer.
If the kernel would do it properly, you would have a point...
> > You still completely ignore the problem of how said application should
> > properly support multiple keyboard mappings...
> >
>
> I am afraid this statement is too vague, we need to discuss specific
> scenarios...
>
> Consider this scenario:
>
> You use 2 PS/2 keyboards with your laptop - built-in and external one
> on a separate serio port. Your built-in has media keys generating some
> non-standard scancodes. The external one also has same media keys but
> generating different set of keycodes. With unified input events you
> can "fix" your keboards to generate same input events and the rest of
> your stack does not care.
That's not the problem. Your keycode mapping has no idea about alternative
mappings. How does the application know that "Shift"+"2" may mean '"' or
'@'?
bye, Roman
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