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Message-id: <4659C828.80503@intel.com>
Date: Sun, 27 May 2007 11:04:24 -0700
From: "Kok, Auke" <auke-jan.h.kok@...el.com>
To: Jan Engelhardt <jengelh@...ux01.gwdg.de>
Cc: randy.dunlap@...cle.com, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 2/2] [condingstyle] Add chapter on tests
Jan Engelhardt wrote:
> On May 25 2007 10:25, Auke Kok wrote:
>> diff --git a/Documentation/CodingStyle b/Documentation/CodingStyle
>> index f518395..3635b38 100644
>> --- a/Documentation/CodingStyle
>> +++ b/Documentation/CodingStyle
>> @@ -393,7 +393,7 @@ int fun(int a)
>> int result = 0;
>> char *buffer = kmalloc(SIZE);
>>
>> - if (buffer == NULL)
>> + if (!buffer)
>> return -ENOMEM;
>
> Please don't do this. With ==NULL/!=NULL, it is clear what
> <randomvariable> could be (integer or pointer) without needing
> to look it up. It also reads quite strange: "if not buffer".
> For bools ('adjectives' / 'is a'), it works, not so much for ptrs.
> Hence:
>
>> +If you give your variables and pointers good names, there is never a need
>> +to compare the value stored in that variable to NULL or true/false, so
>> +omit all that and keep it short.
>
>> + ptr = s->next;
>> + if (!ptr)
>> + return;
>
> Not agreed.
that piece is a copy of mm/slab.c, and all over the core components of the
kernel (even fs/inode.c written by Linus). I strongly think that "== NULL"
doesn't add anything and that well-written functions and well-named variables
really do not need the extra fluff.
Auke
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