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Message-ID: <20090323165639.GA6841@elte.hu>
Date: Mon, 23 Mar 2009 17:56:39 +0100
From: Ingo Molnar <mingo@...e.hu>
To: Christoph Lameter <cl@...ux-foundation.org>
Cc: Pekka Enberg <penberg@...helsinki.fi>,
Lai Jiangshan <laijs@...fujitsu.com>,
Andrew Morton <akpm@...ux-foundation.org>,
Nick Piggin <npiggin@...e.de>,
"Paul E. McKenney" <paulmck@...ux.vnet.ibm.com>,
Manfred Spraul <manfred@...orfullife.com>,
Peter Zijlstra <peterz@...radead.org>,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH -mm 1/6] slab: introduce __kfree_rcu
* Christoph Lameter <cl@...ux-foundation.org> wrote:
> On Mon, 23 Mar 2009, Ingo Molnar wrote:
>
> >
> > * Christoph Lameter <cl@...ux-foundation.org> wrote:
> >
> > > On Mon, 23 Mar 2009, Pekka Enberg wrote:
> > >
> > > > > +static inline void *portion_to_obj(void *portion)
> > > > > +{
> > > > > + struct page *page = virt_to_head_page(portion);
> > > > > + struct slab *slab = page_get_slab(page);
> > > > > + struct kmem_cache *cache = page_get_cache(page);
> > > > > + unsigned int offset = portion - slab->s_mem;
> > > > > + unsigned int index = offset / cache->buffer_size;
> > > > > +
> > > > > + return index_to_obj(cache, slab, index);
> > > > > +}
> > > >
> > > > A minor nit: I think this would be more readable if you separated
> > > > variable declarations from the initializations. Also, you can probably
> > > > drop the inline from the function declaration and let GCC decide what to
> > > > do.
> > >
> > > Thats debatable. I find the setting up a number of variables that
> > > are all dependend in the above manner very readable. They are
> > > usually repetitive. Multiple functions use similar
> > > initializations.
> >
> > I agree with Pekka, it's clearly more readable when separated out
> > nicely:
> >
> > struct kmem_cache *cache;
> > unsigned int offset;
> > unsigned int index;
> > struct page *page;
> > struct slab *slab;
> >
> > page = virt_to_head_page(portion);
> > slab = page_get_slab(page);
> > cache = page_get_cache(page);
> >
> > offset = portion - slab->s_mem;
> > index = offset / cache->buffer_size;
> >
> > The original form is hard to read due to lack of structure.
>
> Structure can also be established differently:
>
> static inline void *portion_to_obj(void *portion)
> {
> struct page *page = virt_to_head_page(portion);
> struct slab *slab = page_get_slab(page);
> struct kmem_cache *cache = page_get_cache(page);
>
> unsigned int offset = portion - slab->s_mem;
> unsigned int index = offset / cache->buffer_size;
>
> return index_to_obj(cache, slab, index);
It's still not as readable to me as the version i posted above and
confusing as well, due to the newline in the middle of local
variable definitions.
> It would be good if the whole series of actions that need to be
> taken in order for the function to "get to know" the slab the
> object parms would be simpler. Like its done in ruby
>
> (page, slab, cache) = get_slab_info(portion)
>
> (offset, index) = get_position_info(slab, portion)
>
> But how can this be done in C without weird pointer passing?
The version i posted is pretty compact visually. The actual type
enumeration is repetitive and it's often a meaningless pattern.
What matters is this sequence of symbols:
> > page = virt_to_head_page(portion);
> > slab = page_get_slab(page);
> > cache = page_get_cache(page);
> >
> > offset = portion - slab->s_mem;
> > index = offset / cache->buffer_size;
... and anyone versed in slab internals will know the type of these
variables without having to look them up. (using variable names
consistently through a full subsystem is important for this reason)
Pairing them up with their base types just obscures the real logic.
That is one reason why i generally use the 'reverse christmas tree'
type of local variable definition blocks:
> > struct kmem_cache *cache;
> > unsigned int offset;
> > unsigned int index;
> > struct page *page;
> > struct slab *slab;
As the trained eye will just want to skip over this as irrelevant
fluff and the shape makes this the easiest (the less complex a shape
is geometrically, the less 'eye skipping overhead' there is).
Anyway, these are nuances and if you go strictly by what's minimally
required by Documentation/CodingStyle you can stop a lot sooner than
having to bother about such fine details. The original version was
certainly acceptable - it's just that IMO Pekka was right that it
can be done better.
Ingo
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