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Message-ID: <49D1EEF4.60404@panasas.com>
Date: Tue, 31 Mar 2009 13:22:44 +0300
From: Boaz Harrosh <bharrosh@...asas.com>
To: Andrew Morton <akpm@...ux-foundation.org>
CC: Avishay Traeger <avishay@...il.com>, Jeff Garzik <jeff@...zik.org>,
Evgeniy Polyakov <zbr@...emap.net>,
linux-fsdevel <linux-fsdevel@...r.kernel.org>,
open-osd <osd-dev@...n-osd.org>,
linux-kernel <linux-kernel@...r.kernel.org>,
James Bottomley <James.Bottomley@...senPartnership.com>,
FUJITA Tomonori <fujita.tomonori@....ntt.co.jp>
Subject: Re: [PATCH 5/8] exofs: dir_inode and directory operations
On 03/31/2009 11:04 AM, Andrew Morton wrote:
> On Wed, 18 Mar 2009 20:08:49 +0200 Boaz Harrosh <bharrosh@...asas.com> wrote:
>
>> implementation of directory and inode operations.
>>
>> * A directory is treated as a file, and essentially contains a list
>> of <file name, inode #> pairs for files that are found in that
>> directory. The object IDs correspond to the files' inode numbers
>> and are allocated using a 64bit incrementing global counter.
>> * Each file's control block (AKA on-disk inode) is stored in its
>> object's attributes. This applies to both regular files and other
>> types (directories, device files, symlinks, etc.).
>>
>>
>> ...
>>
>> +static inline unsigned long dir_pages(struct inode *inode)
>> +{
>> + return (inode->i_size + PAGE_CACHE_SIZE - 1) >> PAGE_CACHE_SHIFT;
>> +}
>
> Do we need i_size_read() here? Probably not if it's always called
> under i_mutex. Needs checking and commenting please.
>
Don't know, I'll have a look
>> +static unsigned exofs_last_byte(struct inode *inode, unsigned long page_nr)
>> +{
>> + unsigned last_byte = inode->i_size;
>> +
>> + last_byte -= page_nr << PAGE_CACHE_SHIFT;
>
> hm. Strange to left-shift an unsigned long and then copy it to a
> smaller type.
>
wrong type, thanks!
> Are the types here appropriately chosen?
>
>> + if (last_byte > PAGE_CACHE_SIZE)
>> + last_byte = PAGE_CACHE_SIZE;
>> + return last_byte;
>> +}
>> +
>> +static int exofs_commit_chunk(struct page *page, loff_t pos, unsigned len)
>>
>> ...
>>
>
> This all looks vaguely familiar :)
Yep ;). Don't forget that all this started with a cp ...
Boaz
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