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Message-ID: <20090618101309.GC28892@elf.ucw.cz>
Date: Thu, 18 Jun 2009 12:13:09 +0200
From: Pavel Machek <pavel@....cz>
To: Arve Hj?nnev?g <arve@...roid.com>
Cc: Brian Swetland <swetland@...gle.com>,
Russell King - ARM Linux <linux@....linux.org.uk>,
kernel list <linux-kernel@...r.kernel.org>,
linux-arm-kernel <linux-arm-kernel@...ts.arm.linux.org.uk>,
san@...roid.com, rlove@...gle.com, Greg KH <greg@...ah.com>
Subject: Re: HTC Dream aka. t-mobile g1 support
On Wed 2009-06-17 14:36:50, Arve Hj?nnev?g wrote:
> On Wed, Jun 17, 2009 at 2:40 AM, Brian Swetland<swetland@...gle.com> wrote:
> > On Wed, Jun 17, 2009 at 2:11 AM, Pavel Machek<pavel@....cz> wrote:
> ...
> >> One more question... do you have keymap.map to make console usable? By
> >> default, keyboard lacks any special characters...
> >
> > I don't think we ever put together a full keymap for the console,
> > since we don't use it much. Arve might have done something with
> > setkey once upon a time.
>
> I used setkey on older hardware to get a usable console, but the
> original dream keyboards did not need a special keymap to be useful.
> We change the keymap in vendor/htc/dream/init.trout.rc, but it is
> probably the opposite of what you want.
Ok, I created something useful in the meantime. Question is, what to
do with the new keymap? I can obviously keep it at local patch, but...
PC defkeymap.map makes HTC Dream useless.
HTC Dream defkeymap.map makes PC useless :-(.
Pavel
--
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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