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Message-ID: <4CCEBEE2.8010404@codemonkey.ws>
Date:	Mon, 01 Nov 2010 08:21:38 -0500
From:	Anthony Liguori <anthony@...emonkey.ws>
To:	Avi Kivity <avi@...hat.com>
CC:	Ian Molton <ian.molton@...labora.co.uk>,
	virtualization@...ts.osdl.org, linux-kernel@...r.kernel.org,
	QEMU Developers <qemu-devel@...gnu.org>
Subject: Re: [Qemu-devel] Re: [PATCH] Implement a virtio GPU transport

On 11/01/2010 05:42 AM, Avi Kivity wrote:
>  On 10/28/2010 03:52 PM, Ian Molton wrote:
>> On 28/10/10 15:24, Avi Kivity wrote:
>>>> The caller is intended to block as the host must perform GL rendering
>>>> before allowing the guests process to continue.
>>>
>>> Why is that?  Can't we pipeline the process?
>>
>> No, not really. the guest may call for the scene to be rendered at 
>> any time and we have to wait for that to happen before we can return 
>> the data to it.
>
> Waiting for a response is fine, but can't the guest issue a second 
> batch while waiting for the first?

In a threaded application I think you mean but all RPCs are dispatched 
holding a global lock so even within a threaded application, only a 
single GL call will be executed at a time.

The other scenario would be multiple applications trying to use GL but 
AFAICT, this is not supported in the current model.

Regards,

Anthony Liguori


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