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Message-ID: <20110617071247.2f293938@jbarnes-desktop>
Date: Fri, 17 Jun 2011 07:12:47 -0700
From: Jesse Barnes <jbarnes@...tuousgeek.org>
To: "Sun, Yi" <yi.sun@...el.com>
Cc: Daniel J Blueman <daniel.blueman@...il.com>,
Eric Anholt <eric@...olt.net>,
"intel-gfx@...ts.freedesktop.org" <intel-gfx@...ts.freedesktop.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
Dave Airlie <airlied@...hat.com>,
"Meng, Mengmeng" <mengmeng.meng@...el.com>
Subject: Re: [Intel-gfx] [PATCH 3.0-rc3] i915: Fix gen6 (SNB) GPU stalling
On Fri, 17 Jun 2011 15:52:58 +0800
"Sun, Yi" <yi.sun@...el.com> wrote:
> All,
> Thank for Mengmeng’s testing work, now the status is as following:
>
> The bug33394(performance regression: screen stuttered when running the demo of 3D games with compiz enabled without GPU semaphores) is fixed. The two issue(stutter and hangcheck) is gone, now.
> The issue described as bug 36407 isn’t able to be reproduced.
> The bug 36653 is still there.
Thanks for testing, looks like this is an important fix (36652 is what
I think you mean on the last one?).
--
Jesse Barnes, Intel Open Source Technology Center
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