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Message-ID: <BANLkTikEL=v2VS-43SsPubiUORyWxx+pFw@mail.gmail.com>
Date: Fri, 17 Jun 2011 11:29:24 -0400
From: Robert Hooker <sarvatt@...ntu.com>
To: Jesse Barnes <jbarnes@...tuousgeek.org>
Cc: "Sun, Yi" <yi.sun@...el.com>,
Daniel J Blueman <daniel.blueman@...il.com>,
"intel-gfx@...ts.freedesktop.org" <intel-gfx@...ts.freedesktop.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
"Meng, Mengmeng" <mengmeng.meng@...el.com>,
Dave Airlie <airlied@...hat.com>
Subject: Re: [Intel-gfx] [PATCH 3.0-rc3] i915: Fix gen6 (SNB) GPU stalling
2011/6/17 Jesse Barnes <jbarnes@...tuousgeek.org>:
> On Fri, 17 Jun 2011 15:52:58 +0800
> "Sun, Yi" <yi.sun@...el.com> wrote:
>
>> All,
>> Thank for Mengmeng’s testing work, now the status is as following:
>>
>> The bug33394(performance regression: screen stuttered when running the demo of 3D games with compiz enabled without GPU semaphores) is fixed. The two issue(stutter and hangcheck) is gone, now.
>> The issue described as bug 36407 isn’t able to be reproduced.
>> The bug 36653 is still there.
>
> Thanks for testing, looks like this is an important fix (36652 is what
> I think you mean on the last one?).
>
> --
> Jesse Barnes, Intel Open Source Technology Center
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@...ts.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
>
This also fixes https://bugs.freedesktop.org/show_bug.cgi?id=36241
when applied to 2.6.38 and 2.6.39, it would be nice to see it cc:
stable.
Tested-by: Robert Hooker <robert.hooker@...onical.com>
Thanks!
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