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Message-ID: <20120402171641.GF15197@opensource.wolfsonmicro.com>
Date: Mon, 2 Apr 2012 18:16:42 +0100
From: Mark Brown <broonie@...nsource.wolfsonmicro.com>
To: Stephen Boyd <sboyd@...eaurora.org>
Cc: Russell King <linux@....linux.org.uk>,
Mike Turquette <mturquette@...com>,
linux-kernel@...r.kernel.org, linux-arm-kernel@...ts.infradead.org
Subject: Re: [PATCH 2/2] clkdev: Implement managed clk_get()
On Mon, Apr 02, 2012 at 09:48:31AM -0700, Stephen Boyd wrote:
> I hope we get a better clk_get() implementation with the unified struct
> clk. Don't get me wrong, clkdev is a great improvement over open coding
> clock framework stuff in each platform. But clkdev is really just
> another platform specific implementation that most platforms decide to
> use. Each platform has to select the option and it breaks if two
> Sticking devm_clk_get() into clkdev.c is simple, no new file, smaller
> diff. Great. But linking it to clkdev doesn't sound much better when
> we're trying to get rid of platform specific code and this code is
> entirely platform independent.
Why wouldn't we want to continue to use clkdev with the generic clock
framework? There's nothing particularly wrong with clkdev and we need a
standard mechanism for doing this anyway. Frankly I was very surprised
when I looked just now and realised that the generic framework doesn't
use it automatically, I might just send a patch for that...
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