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Message-ID: <CAGrhNMxj++uJ5HnhhcfOOxhu9u77WMBRP+H5ar5wATi=kHJYKg@mail.gmail.com>
Date:	Fri, 9 Aug 2013 10:36:04 -0700
From:	Felipe Tonello <eu@...ipetonello.com>
To:	Takashi Iwai <tiwai@...e.de>
Cc:	alsa-devel@...a-project.org, Jaroslav Kysela <perex@...ex.cz>,
	Mark Brown <broonie@...nel.org>, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v3 1/2] ALSA: Added jack detection KControl support

Hi Takashi,

On Fri, Aug 9, 2013 at 6:52 AM, Takashi Iwai <tiwai@...e.de> wrote:
> At Thu,  8 Aug 2013 23:21:55 -0700,
> Felipe F. Tonello wrote:
>>
>> From: "Felipe F. Tonello" <eu@...ipetonello.com>
>>
>> This patch adds jack support for ALSA KControl.
>>
>> This support is necessary since the new kcontrol is used by user-space
>> daemons, such as PulseAudio(>=2.0), to do jack detection.)
>>
>> Also, HDA's CONFIG_SND_HDA_INPUT_JACK is disabled because it causes to use standard
>> snd_jack_new() to create jacks. This can cause conflict since this codec creates
>> jack controls directly.
>>
>> It makes sure that all codecs using ALSA jack API are updated to use the new
>> API.
>
> Well, while this is a good move forward, this patch is a bit too
> intrusive as a single patch.  It breaks way too many.  "Break then
> fix" is no good attitude, especially when it's just something for
> future.

I agree with you, but unfortunately I had to do that due the
non-standard way that jacks are been handled in the kernel and
reported to user-space.

I believe this is a classic case where we need a well defined kernel
API to user-space. I'm not necessarily saying about internal kernel
API/ABI, but the one which is exported to user-space. And to be
honest, it's kind common to see internal API's been changed.

And that's the reason jack detection only work, out of the box, with
Intel's HD-audio. Which I think it's pretty bad in the stage we are.
More and more embedded running PulseAudio and other core user-space
daemons.

[...]

>> diff --git a/include/sound/control.h b/include/sound/control.h
>> index 5358892..ffeb6b6 100644
>> --- a/include/sound/control.h
>> +++ b/include/sound/control.h
>> @@ -242,6 +242,6 @@ void snd_ctl_sync_vmaster(struct snd_kcontrol *kctl, bool hook_only);
>>  struct snd_kcontrol *
>>  snd_kctl_jack_new(const char *name, int idx, void *private_data);
>>  void snd_kctl_jack_report(struct snd_card *card,
>> -                       struct snd_kcontrol *kctl, bool status);
>> +                          struct snd_kcontrol *kctl, bool status);
>
> Please don't include space or coding-fix changes.

True. I changed back to bool instead of checking out the source file :P

>
>
>>
>>  #endif       /* __SOUND_CONTROL_H */
>> diff --git a/include/sound/jack.h b/include/sound/jack.h
>> index 5891657..0d36f20 100644
>> --- a/include/sound/jack.h
>> +++ b/include/sound/jack.h
>> @@ -26,6 +26,7 @@
>>  #include <sound/core.h>
>>
>>  struct input_dev;
>> +struct snd_kcontrol;
>>
>>  /**
>>   * Jack types which can be reported.  These values are used as a
>> @@ -58,11 +59,12 @@ enum snd_jack_types {
>>
>>  struct snd_jack {
>>       struct input_dev *input_dev;
>> +     struct snd_kcontrol *kctl[SND_JACK_SWITCH_TYPES]; /* control for each key */
>>       int registered;
>>       int type;
>>       const char *id;
>>       char name[100];
>> -     unsigned int key[6];   /* Keep in sync with definitions above */
>> +     unsigned int key[SND_JACK_SWITCH_TYPES];   /* Keep in sync with definitions above */
>>       void *private_data;
>>       void (*private_free)(struct snd_jack *);
>>  };
>> @@ -70,7 +72,7 @@ struct snd_jack {
>>  #ifdef CONFIG_SND_JACK
>>
>>  int snd_jack_new(struct snd_card *card, const char *id, int type,
>> -              struct snd_jack **jack);
>> +                 int idx, struct snd_jack **jack);
>
> The biggest point here is that the patch changes the API function,
> from both API and behavioral POV.  That's why you need to modify so
> many patches in a single patch.
>
> Try to create a new function doing this and keep the old API and
> behavior as is.  Then adapt / replace with the new API gradually.
> And in the last step, you can obsolete the former API.
>
> Or, at least keep snd_sock_jack_new() as is without additional index
> but just use idx=0.  Then a half of the whole patch can be reduced.
>
> Above all, the multiple indices don't work anyway with the snd_jack
> stuff in the current form.  The index was introduced only for kjack,
> and for HD-audio, snd_jack is provided just for a compatibility
> reason, thus it doesn't matter much even if the multiple indices don't
> work with it.
>
> That being said, before going further, we need to consider how to
> handle the input jack stuff with multiple indices.
>
>

[...]

>> diff --git a/sound/core/ctljack.c b/sound/core/ctljack.c
>> index e4b38fb..441158d 100644
>> --- a/sound/core/ctljack.c
>> +++ b/sound/core/ctljack.c
>> @@ -14,7 +14,7 @@
>>  #include <sound/core.h>
>>  #include <sound/control.h>
>>
>> -#define jack_detect_kctl_info        snd_ctl_boolean_mono_info
>> +#define      jack_detect_kctl_info   snd_ctl_boolean_mono_info
>>
>>  static int jack_detect_kctl_get(struct snd_kcontrol *kcontrol,
>>                               struct snd_ctl_elem_value *ucontrol)
>> @@ -38,6 +38,7 @@ snd_kctl_jack_new(const char *name, int idx, void *private_data)
>>       kctl = snd_ctl_new1(&jack_detect_kctl, private_data);
>>       if (!kctl)
>>               return NULL;
>> +
>>       snprintf(kctl->id.name, sizeof(kctl->id.name), "%s Jack", name);
>>       kctl->id.index = idx;
>>       kctl->private_value = 0;
>
> No unnecessary space changes please.

Ok.

>
>
>> diff --git a/sound/core/jack.c b/sound/core/jack.c
>> index b35fe73..128154b 100644
>> --- a/sound/core/jack.c
>> +++ b/sound/core/jack.c

[...]

>>
>> +const char * jack_get_name_by_key(const char *name, int key)
>> +{
>> +     char *jack_name;
>> +     size_t jack_name_size;
>> +     const char *key_name;
>> +
>> +     switch(key) {
>> +     case SW_HEADPHONE_INSERT: key_name = "Headphone"; break;
>> +     case SW_MICROPHONE_INSERT: key_name = "Mic"; break;
>> +     case SW_LINEOUT_INSERT: key_name = "Line Out"; break;
>> +     case SW_JACK_PHYSICAL_INSERT: key_name = "Mechanical"; break;
>> +     case SW_VIDEOOUT_INSERT: key_name = "Video Out"; break;
>> +     case SW_LINEIN_INSERT: key_name = "Line In"; break;
>> +     default: key_name = "Unknown";
>> +     }
>> +
>> +     /* Avoid duplicate name in KControl */
>> +     if (strcmp(name, key_name) != 0) {
>
> Better to check via strstr() or such.
> The name can be like "Front Headphone".

Ok.

>
>> +             /* allocate necessary memory space only */
>> +             jack_name_size = strlen(name) + strlen(key_name) + 4;
>> +             jack_name = kmalloc(jack_name_size, GFP_KERNEL);
>
> This leads to a memory leak.  Make this function to put a string on
> the given buffer instead of returning a string pointer.
>
>> +
>> +             snprintf(jack_name, jack_name_size, "%s (%s)", name, key_name);
>> +     } else {
>> +             jack_name = (char *)name;
>> +     }
>> +
>> +     return jack_name;
>> +}
>> +
>>  static int snd_jack_dev_register(struct snd_device *device)
>>  {
>>       struct snd_jack *jack = device->device_data;
>>       struct snd_card *card = device->card;
>>       int err, i;
>>
>> -     snprintf(jack->name, sizeof(jack->name), "%s %s",
>> +     snprintf(jack->name, sizeof(jack->name), "%s %s Jack",
>>                card->shortname, jack->id);
>
> This breaks the compatibility with the existing code.
> You must not change the name of the existing input jack element.
> Some drivers create "Headphone" and some do "Headphone Jack", yes.
> It's bad, but too late to change.

Why? Can't we just fix those names in those codecs? As You see in my
second patch, only few of them are using weird names.
I know that this will potentially break user-space, but the trade off
is not to standardize the Jack API. What do you think?

[...]

>> @@ -232,10 +305,15 @@ void snd_jack_report(struct snd_jack *jack, int status)
>>
>>       for (i = 0; i < ARRAY_SIZE(jack_switch_types); i++) {
>>               int testbit = 1 << i;
>> -             if (jack->type & testbit)
>> +             if (jack->type & testbit) {
>>                       input_report_switch(jack->input_dev,
>>                                           jack_switch_types[i],
>>                                           status & testbit);
>> +
>> +                     /* Update ALSA KControl interface */
>> +                     snd_kctl_jack_report((struct snd_card *)jack->kctl[i]->private_data,
>> +                                          jack->kctl[i], status & testbit);
>
> Better to do a NULL check.
> In this patch, snd_ctl_add() error isn't handled as a fatal error,
> thus jack->kctl[i] can be NULL.

True.

>
>
>> +             }
>>       }
>>
>>       input_sync(jack->input_dev);
>> diff --git a/sound/pci/hda/Kconfig b/sound/pci/hda/Kconfig
>> index 59c5e9c..561abc7 100644
>> --- a/sound/pci/hda/Kconfig
>> +++ b/sound/pci/hda/Kconfig
>> @@ -65,14 +65,6 @@ config SND_HDA_INPUT_BEEP_MODE
>>         Set 1 to always enable the digital beep interface for HD-audio by
>>         default.
>>
>> -config SND_HDA_INPUT_JACK
>> -     bool "Support jack plugging notification via input layer"
>> -     depends on INPUT=y || INPUT=SND
>> -     select SND_JACK
>> -     help
>> -       Say Y here to enable the jack plugging notification via
>> -       input layer.
>> -
>
> I understand why you remove this Kconfig.  But by this action, you
> introduced an obvious regression, i.e. the input jack control is no
> longer created for HD-audio.

I did this just to see what some HD-audio developers whould say.
Because what I would like to see is HD-audio codec also using snd_jack
and not export those kct jack functions anymore.

BTW, who uses these input events anyway? Woudn't be better just to
have standard way (ALSA KControl) to report it?

Thanks for the comments,

Felipe Tonello
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